It wouldn't require a given drone to be in continuous combat...data from previous encounters from the same pilots could be taken from other drones and from warships. A system of the sort I describe could easily be extended to comparing actions with previously encountered pilots, testing for the sort of consistency that indicates another encounter with the same pilot. Drones could even mimic specific biological pilots to throw off enemy drones...such a behavior might even arise spontaneously, though it'd probably be a preprogrammed tactic.TrashMan wrote:Wouldn't that require the AI drone to be in prolonged combat for it to be able to pick up those "habbits"? And it would have to tie those habbits with a specific craft.
Now in the next sortie, would it be able to recognize that same craft? Or that it's not piloted by the same pilot?
Wrong. Computers can easily be programmed to perform randomized searches for novel solutions, or to come up with approximate solutions based on insufficient data. Computers running genetic algorithms and similar approaches are in fact well known for producing inexplicable, but still functional solutions to a problem. Computers can be programmed to postulate and test theories, they can even be wrong.Zakharra wrote:None of what you're saying makes sense. Computers ONLY respond as their programing allows. They cannot exceed it or go beyond it. Humans, can go beyond and do make irrational and illogical decisions that a computer never could. The only things a computer controlled fighter has over a human piloted one is g tolerance and nearly instant reflexes.
Again, randomness is actually something humans are very bad at, while being trivial to incorporate into machines. This is simple fact, easily tested...you can't even randomly pick heads or tails.Zakharra wrote:It's true that humans do have preferences, but guess what? So do computers. Where humans excel at though is we can be truly random and no computer can have intuition based guesses like a human can. Why? Because humans do not think logically. We make random decisions and our thought processes are definitely odd. How often have you found yourself getting on a completely different topic that had nothing to do with what you started talking about? And there is emotions too. Those alter how we do things as well. Emotions no computer can ever have.
And you still haven't given a single example of how human intuition makes for a superior pilot in this environment, rather than an impediment. Intuition's nothing but estimation and instinct...machines can do estimation, and those instincts were evolved for a completely different environment. And yes, emotions alter our behavior in predictable ways...and a decent machine pilot will probably exploit this, choosing actions to provoke human opponents. One with a good enough model of the opposing pilot might even start doing this spontaneously.