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Homeworld: Shipbreakers 
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Joined: Sun Mar 06, 2011 10:10 am
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Post Re: Homeworld: Shipbreakers
I haven't gone back through and checked, but I'm reasonably sure it was a point made in a few places of the HW1 manual that the limited habitable region of Kharak was noticeably contracting, with technology struggling to slow it down. So it's maybe a bit cheesy to use as a motivating factor here, but not something I'm going to hold against them much

I really don't like all these starwars-esque hovercraft things I've seen though. I'd personally keep stuff like that out of even a hw2 era groundwar game.

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Sun Jan 10, 2016 12:40 pm
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Joined: Sun Mar 06, 2011 10:34 pm
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Post Re: Homeworld: Shipbreakers
I think the desert expanding is something that occurred throughout the Kharak history. I reread the Sjet history and it mentions even in the religious wars, the desert was expanding, even in the 300-400 KDS. Even the earliest history mentions natural disasters from 75-250, thus it may be easy to assume the planet was very sensitive to human activity (farming, very early industry) from the beginning.

As for hover vehicles, I snap know the tect of the space ships is well known. Ground vehicles not so much.

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Sun Jan 10, 2016 11:53 pm
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Joined: Mon Jun 24, 2013 4:49 pm
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Post Re: Homeworld: Shipbreakers
It from the recent media blitz it appears that Kiith Gaalsien stumbled across Taiidan or Hiigaran technology in the desert and engineered their hover vehicles from the lost tech. It seems this is what gives them their edge in battle. It is not "normal" tech in the setting.

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Thu Jan 14, 2016 1:52 am
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Joined: Mon Jun 24, 2013 4:49 pm
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Post Re: Homeworld: Shipbreakers
So. Mission centric spoilers coming up. Don't click until you have passed mission 8.

Spoiler: show
In Tombs of The Ancients, it becomes clear that the reason there are so many wrecks hidden in the equator on Kharak is because of the Hyperspace core pirating nearby jump-capable ships and summoning them towards it, entombing the vessels in perfectly box-shaped tombs of rock, which may or may not come to the surface through erosion or geological event. I find this a cool plot-hole evading "loophole" in the general scheme of things.

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Wed Jan 20, 2016 2:37 pm
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Joined: Mon Jan 26, 2015 2:00 pm
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Location: Athens, Greece
Post Re: Homeworld: Shipbreakers
Total Biscuit did a WTF is... on this:

https://www.youtube.com/watch?v=BYRibkfPXM0

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Wed Jan 20, 2016 3:37 pm
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Joined: Thu Apr 21, 2011 7:11 pm
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Post Re: Homeworld: Shipbreakers
Oh boy, here we go.

Image

https://www.youtube.com/watch?v=iUBbrX90gxk


Mon Jan 25, 2016 8:33 am
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