Erfworld Cameo
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Erfworld Cameo
Congratulations, Jim! Alex made a cameo appearance as a spellcaster in Rob Balder's Erfworld comic. As a fan, I hope the exposure benefits you both.
Re: Erfworld Cameo
Last edited by Krulle on Fri Feb 19, 2016 11:11 pm, edited 1 time in total.
The Ur-Quan Masters finally gets a continuation of the story! Late backing possible, click link.
Re: Erfworld Cameo
I saw that, and immediately came here to see if there was a thread about it. Hilarous lines for Alex.
http://archives.erfworld.com/Book%203/135
http://archives.erfworld.com/Book%203/135
- Chekist_Felix
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Re: Erfworld Cameo
Nice! Some promotion for Outsider is always good. More readers!
- dragoongfa
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Re: Erfworld Cameo
Why did I not think of this question?
What kind of caster do you think Alexander is in Erfworld?
I fear we'll never know...
What kind of caster do you think Alexander is in Erfworld?
I fear we'll never know...
The Ur-Quan Masters finally gets a continuation of the story! Late backing possible, click link.
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- Posts: 127
- Joined: Fri Mar 16, 2012 5:14 pm
Re: Erfworld Cameo
Of the 24 possible magic disciplines, Alex may qualify as:Krulle wrote:Why did I not think of this question?
What kind of caster do you think Alexander is in Erfworld?
I fear we'll never know...
Mathamancer - he's a smart cookie and has a good grasp of the odds in a tactical situation
Rhyme-o-mancer - "Now it's time to say goodbye..."
Shockamancer - pew pew (maybe not, he hasn't used a blaster yet, and anyway that would be an item not a natural ability)
Re: Erfworld Cameo
And he's holding something in his hand, which presumably causes the blast...
The Ur-Quan Masters finally gets a continuation of the story! Late backing possible, click link.
Re: Erfworld Cameo
I am here from the cameo, so it got at least one new viewer.
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Re: Erfworld Cameo
Page 94 http://well-of-souls.com/outsider/outsider094.html establishes him as a skilled tactician, and in some sense, he is the Parson of this world.Turrosh Mak wrote:Of the 24 possible magic disciplines, Alex may qualify as:
Mathamancer - he's a smart cookie and has a good grasp of the odds in a tactical situation
Rhyme-o-mancer - "Now it's time to say goodbye..."
Shockamancer - pew pew (maybe not, he hasn't used a blaster yet, and anyway that would be an item not a natural ability)
He is cut off from home -- his resupply / contact ship will have written him off as lost.
He is representing the entire stupid world, err, humaniti, people.
The big difference? He's actively looking for diplomatic encounters. He knows his skill with planning / wargames (much like Parson) won't work (unlike Parson).
... A skilled gamer having to play diplomat, the very thing that Parson failed at (see all the discussions over there about the disaster that the Magic Kingdom has become for them)
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