Page 2 of 2

Re: Page 81

Posted: Wed Mar 23, 2011 8:40 am
by sunphoenix
Ah... I think I see what you mean...!!!

Thanks Captain! :)

Re: Page 81

Posted: Wed Mar 23, 2011 8:50 am
by CptWinters
No worries! ;)

Re: Page 81

Posted: Wed Mar 23, 2011 2:29 pm
by Mikk
sunphoenix wrote:I expect the Umiak tactic is to close distance with the Loroi flotilla and split their formation in half by wedging a force between their two flanks. This is mostly, I would think, to make the Loroi 'Zone Defense' counter-missile fire unusable so the Umiak superior numbers can capitalize on their numerical advantage.
Just two flanks? =P What about the top and bottom flanks?

I do think the usage of "wedge" is confusing, but the descriptions just before that leave me to feel like apiercing concentration could have been meant instead of a splitting front...

Re: Page 81

Posted: Wed Mar 23, 2011 2:57 pm
by sunphoenix
Good point! Driving a Wedge ... or perhaps a Cone formation into the heart of the Loroi lines of engagement so their superior numbers can en-globe from the outside while their cone drives for their objective...presumably the wreck of the Bellermine. This would cause the Loroi to have to split their anti-missile directed fire and end any zone defense as they risk hitting their own ships in the clutter of vessels.

Re: Page 81

Posted: Wed Mar 23, 2011 4:56 pm
by fredgiblet
CptWinters wrote:not want to kill Winter Tide?
Same reason insurgents wouldn't want to finish of a wounded soldier, they know that the others will stay and try to recover the wounded, meaning that they can be forced into a disadvantageous position and suffer more losses than they would if the ship was destroyed. Ever see Full Metal Jacket? Remember the sniper scene? How do you think that would have played out if the guy was killed right away?

Re: Page 81

Posted: Wed Mar 23, 2011 6:11 pm
by icekatze
hi hi

The insurgent analogy might work if there was some kind of cover that the Umiak or the Loroi had available, forcing the Loroi to break cover in order to help the wounded craft or providing the Umiak some level of stealth. As it stands though, trying to recover survivors in the middle of a fight is blatantly suicidal, like trying to run up and drag away a wounded solder when a guy with a machine gun is standing over the body, so the Loroi don't increase their chances of saving the wounded vessel by exposing themselves to additional risk. So I guess the cover that the Loroi has is their range, but since they have to destroy the Umiak in order to save the wounded vessel, their best option is to follow their usual strategy.

Re: Page 81

Posted: Wed Mar 23, 2011 6:25 pm
by Aygar
What is the opinion of the denizens of the board about the blue rectangle on the Black Razor. Do you guys think is a shuttle bay or a warhead launcher or something else? I think its a bay of some kind.

--Aygar

Re: Page 81

Posted: Wed Mar 23, 2011 6:31 pm
by CptWinters
Remember what this isn't? Infantry combat. If a sniper shoots someone in the gut, the wounded soldier sure as hell isn't going to be a threat anymore, even if he's still alive. Winter Tide is still a threat, unlike that wounded man.

Re: Page 81

Posted: Wed Mar 23, 2011 7:01 pm
by osmium
I'm with Cpt Winters. While the winter tide is much more easy to hit now, it's offensive capability is likely still a significant fraction of normal and therefore totally worth the effort to shoot down. Think about it in terms of how much damage can the Umiak inflict per unit time, knowing that there will likely be another joust. What is more important, wounding 6 vessels so they are easily shot down next time or taking out 2? I would argue that reducing the number of guns firing you as quickly as possible is the best option.
-O

Re: Page 81

Posted: Thu Mar 24, 2011 4:53 am
by zircher
My tactical advice for the Winter Tide would be to move in close to a Umiak heavy and in the 'shadow' of whatever the blisters will do. After the blast and possibly under enemy sensor blindness, make a run for it. Heading for the Umiak supply/logistical train/tenders might also draw fire away from the rest of the fleet.
--
TAZ

Re: Page 81

Posted: Thu Mar 24, 2011 8:05 am
by Random Person
Aside from some sadly necessary concessions to the visual medium, I find these pew-pew space battles quite nice looking.

Re: Page 81

Posted: Fri Mar 25, 2011 12:39 am
by dex drako
first great pape love the drama.

now I wonder if the Umiak even know or even care about the Bellermine at this point?

we're all assuming that's what they're aiming for the Bellermine because that's the foces of the side of the story we've read. but this line of thought really only works if the bugs are in some conspiracy to keep humans and Loroi apart which seems not that likely to me. the more likely that the real target is the tempest which is next to the Bellermine.

it is the biggest prize on the field after all.

I mean even if the bugs are the ones that distoryed the Bellermine it makes little sense to keep the Loroi away from it unless they know more then would make sense.

Re: Page 81

Posted: Fri Mar 25, 2011 12:55 am
by fredgiblet
dex drako wrote:we're all assuming that's what they're aiming for the Bellermine
I wasn't. If they know about the Bell then they've already decided it's not important (since they didn't vaporize it when they attacked/found it). If they don't know then they're just there for the Loroi, hell they STILL might not realize what it is depending on how tunnel-visioned they are, they may not realize that there's a salvage operation operation going on until after they drive off the Loroi.

Re: Page 81

Posted: Fri Mar 25, 2011 7:43 am
by osmium
the only issue with running is time. They are stuck at likely half thrust if they're lucky and they're likely stuck going in one direction (or a small subset) due to missing a main engine. The blisters might provide cover, but you'll only get at best say 30 seconds out of it, which doesn't really get you all that far unless they're already really close and will be significantly farther away over that time period, we don't really know anything about the relative velocities in play at the moment.
-O