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Joined: Mon Mar 21, 2011 11:46 am
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Location: Indianapolis, IN
Post Re: RP
That would be GREAT! I saw Alternity when it came out but was too involved with other scifi and fantasy games to pay it much mind.. and we were all at the time learning how to use the D&D 3rd edition system at that point. When the smoke cleared Alternity had flashed and gone... never looked into the system. Sure send me the files for Alternity.

As for BESM... it is not per' se a fantasy game it is multi-genre and works ok for any setting. Check out my character Maiannon for the Incursion Game... he is definitely a scifi character in the BESM system. I only suggested it as all the rules... no matter the genre' are all in the same place and its a relatively simple system.

But.. if you are more familiar and comfortable with the Alternity system that would be fine as well .. the GM for a game should feel comfortable with WHATEVER system they choose to run.

As for BBSW.. LOLS! I believe I posted to someone that they probably didn't want that! lol! :)

My e-mail address is sunphoenix_72@yahoo.com, its my main e-mail.. I don't care who really knows. If I don't like something someone sends me I can delete it and block the address as spam! LOL!

_________________
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."


Sun Dec 30, 2012 9:23 am
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Post Re: RP
I don't really think I am qualified to run an Outsider campaign, I only have a passing familiarity with the setting in that there are sexy blue space elves with psionic powers fighting giant communist bugs. I could act as a kind of referee for the system if we do decide to go with Alternity, but as far as the game that we are discussing goes I think someone who knows Outsider would do a much better job. Even if the GM does not know the system, so long as they could tell a story then I could take care of the nuts and bolts.

I will have those books sent over to you momentarily. I won't flood you with expansions quite yet though. Would any lurkers considering joining the game like a copy as well?


Sun Dec 30, 2012 10:00 am
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Post Re: RP
You know just as much about Outsider as any of us if you have read the total amount of the comic strip thus far published. THAT and ANY post that Arioch has made and nothing else... {as far as I'm concerned} has any bearing on the setting. Were not looking for someone to write.. as well as Arioch has written HIS world... only like his world he has designed.

I myself am in too many games to run another one when I'm effectively running two right now and playing like 7 or 8 RPG games as of now.

I'm a collector of game systems... feel free to send me EVERYTHING you have for Alternity.. I will eat it all up! :)

_________________
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."


Sun Dec 30, 2012 10:32 am
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Post Re: RP
Quote:
Would be interesting. Can you make it?


Sorry for the delay! I´m currently reading through that Tri-Stat Rulebook sunphoenix has send me (thanks again!), but it takes longer than expected, as there are some other things I have to do at the moment (among others: helping to prepare a New Year's Eve dinner/party for some friends, creating some concept art and doing some worldbuilding for a project of mine, preparing a new storyarc for one of the games I´m GM-ing, etc...). :oops:
I don´t think that adapting "the dark eye" rules would work here. It would take some work and time to adapt them, I don´t know if there is a english version of the current german rules (edition 4.1) that I´m used to and I don´t even have the german rulebooks as pdf versions. So lets forget that idea.

Well, on the other hand, I had some time to think about the story. It would be some kind of reversed outsider situation:
The story will take place one year after the the start of the human mission to make contact with the Loroi. The mission seems to have failed, only the Prabhu and the Utsumi returned with no sign of the other scouts, the Loroi or the Umiak.
While mankinds government is debating about what to do next, the colonial fleet prepared a series of "checkpoints" in the systems close to Esperanza, on the way to the Loroi Space. Ready to alarm humanity, slow down the enemy or make contact with whatever might come that way.
On one of these "checkpoints", only a few jumps away from Esperanza, the older destroyer Cydonia under the command of Captain Blake, awaits the arrival of relief after 3 months of boring guard duty in that system. But suddenly the peace in that system is interrupted by the arrival of two unknown vessels, that start fighting each other the moment they enter the system. As the fighting ends shortly after, both ships a destroyed, but Cydonia receives an emergency message in trade and english from a damaged small craft (a shuttle), that is slowly heading for the human ship...

The player characters could be either human (part of Cydonias crew) or loroi (the ones in the shuttle).
I have to do some more research, create the NPCs and so on. So its not finished. ;)
How do you like that setting?

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Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]


Sun Dec 30, 2012 10:54 am
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Post Re: RP
I like it.

My idea was likewise, but with only humans to play. Commercial ship going on to lone outpost, which find instead remains of combat and couple of almost dead aliens. Because it is before Orgus contact, they have no idea of what they have found. And because the travel to home takes almost year (the jump generator is old has to be break apart and reassemble by hand after each use), can they keep themselves and their visitors alive to earth or nearest civilization.

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Sun Dec 30, 2012 11:33 am
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Post Re: RP
I like it too...

I'd play either side if one or the other is more compatible or needed for the game. I have Kamielle {human} or 'Stormrage' {Teidar-Loroi}...

_________________
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."


Sun Dec 30, 2012 5:35 pm
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Post Re: RP
That sounds funny too!
Well, who knows what could happen on Cydonias way back home? Its an old destroyer, so engine trouble is not impossible. :)
The goal of the Cydonia and its crew would be to pick up this craft and bring its passengers safe back to earth, learn more about them, their culture, etc... and later maybe show them earth or so.
For the Loroi, their goal would be holding the shuttle together long enough for the humans to arrive, establish some form of relation with the humans, helping them on their way home and try to understand them and their habits.

The crew of the Cydonia would consist of the following personnel:
-Captain (NPC): Jeremiah Blake, age: 65, nationality: British, on his last command before retirement, a skilled and cautious commander, maybe a little short (1,68m "tall") and
old-fashioned (he still prefers glasses instead of a small surgery :roll: ), fancied by his crew, but not liked by this superiors for his sometimes strange ideas and habits, ...
-Weapons Officer (NPC): Yannick Metzger, age: 22, nationality: German, best gunner of his year on the academy, on his first mission, can´t keep his mouth shut, likes 20th century music :oops: , ...

possible Human character slots (always open for suggestions):
-science officer: responsible for the scanners, examination of alien artifacts/transmissions/etc..., can speak a little trade, ...
-medical officer: keeps the crew and their guests healthy as the name suggests ;)
-communications officer: fluent trade speaker, handles Cydonias communications, translates, etc...
-head of security: responsible for security on board the Cydonia, good shooter, experienced in hand to hand combat, ...
-Chief Engineer: keeps the Cydonia going, repairs broken stuff, etc...
-...

The Loroi (former crew of the "Blaze"-class frigate "Argent Fire" (as for all Loroi names: better suggestions are very welcome...)):
On their way to establish diplomatic contact with "humaniti", based on the informations that have been obtained by the lone survivor of the Naam incident. The frigate and its a bit unusual crew stumbled over a lonely Umiak scout, although outgunned, they have been able to destroy the enemy, but the "Argent Fire" suffered hevy damage and only few crewmembers could escape the following destruction of the frigate, as its reactor-control failed. Stuck on a small and damaged shuttle, their only hope is that alien ship, that slowly approaches them...

-Soroin Mallas (NPC): spoken name: bein rezei "copper spear", age: 22, raised on Deinar, red hair, pigtail, "Captain" of the ship (her first command), she is eager to fight but knows when to follow orders, has a harsh voice and is short tempered, ongoing disagreements with the Mizol Losat about the chain of command on board the "Argent Fire", barely escaped the destruction, badly injured ...

possible Loroi character slots (always open for suggestions, all Loroi PC and NPC can speak/understand English):
-Mizol Losat: leads the diplomatic mission, ...
-Listel Sininran: "science officer", ...
-Teidar Sezon: responsible for the security of the diplomatic mission, ...
-Tenoin Narrat: helmsman and current shuttlepilot, ...
-...

If there are only few people who wants to play, it would be better to choose one side.
And sorry for any spelling errors. :|

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Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]


Sun Dec 30, 2012 6:14 pm
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Post Re: RP
Suederwind wrote:
And sorry for any spelling errors. :|


As we say at work (chat support, where I am right now) "I speak fluent Typo, it's not a problem".


Sun Dec 30, 2012 7:15 pm
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Post Re: RP
Well {Lt.} Kamielle Lynn is a Human - Pilot/Helmsman and Sonnidezi "Stormrage" is a Loroi - Teidar Security Officer. I can convert either or both to BESM... do you want me to write them both up and submitt them for your approval?

_________________
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."


Sun Dec 30, 2012 11:44 pm
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Post Re: RP
Hmm. I think I would make either loroi or neridi (if allowed) specialized in either trade administration or biochemical reactions.
(Poor Alexander. Who would have known, that cyanide, which gives good taste to tezir, could be so dangerous to humans.)

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Mon Dec 31, 2012 2:19 am
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Post Re: RP
Quote:
As we say at work (chat support, where I am right now) "I speak fluent Typo, it's not a problem".

:D Good to know!

Quote:
Well {Lt.} Kamielle Lynn is a Human - Pilot/Helmsman and Sonnidezi "Stormrage" is a Loroi - Teidar Security Officer. I can convert either or both to BESM... do you want me to write them both up and submitt them for your approval?

You can write both and send them to me. But it could take some time for me to check them, so no need to hurry.
I have not decided if there are two groups of players (loroi and humans) or only one (human or loroi). That depends on how many of you guys want to play. ;)

I take it, that we use the BESM rules?

Some suggestions for the characters in general: please take a loroi or a human character, send that character to me and include a discription that should include a small backgroundstory and a motivation (like: why is that character in that situation, what does he want to achieve, ...), if your character should be of a different race (like a Nereidi or Barsam) please send me a plossible explanation why he is included in the crew.

Quote:
Poor Alexander. Who would have known, that cyanide, which gives good taste to tezir, could be so dangerous to humans.

Oh well... That was my misstake. :oops: Writing long texts at 2 AM is not my strong point, I gues. Alex is not dead, he is that lone survivor. ;) Why should he commit suicide anyway, with all that hot blue space elve girls around? ;-)

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Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]


Mon Dec 31, 2012 6:43 am
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Post Re: RP
Hey
I could join in for fun :D . If possible I could use Rox blueprint from Operation: Deep Strike for this one( I will sent rewritten character for Suederwind on pm)

ps
I have a lot of free time lately ;]


Mon Dec 31, 2012 8:06 am
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Post Re: RP
Suederwind wrote:
Quote:
Poor Alexander. Who would have known, that cyanide, which gives good taste to tezir, could be so dangerous to humans.

Oh well... That was my misstake. :oops: Writing long texts at 2 AM is not my strong point, I gues. Alex is not dead, he is that lone survivor. ;) Why should he commit suicide anyway, with all that hot blue space elve girls around? ;-)

I wasn't killing him but wanted to point the danger of our different chemistry. Any poison is harmless if diluted enough and syanide, which prevent iron based breathing, may be harmless substance for copper blooded loroi and perhaps used for seasoning like tabasco. I now understand, why Alexander think loroi food tasteless http://well-of-souls.com/outsider/outsider_ch2.html. They serve him (baby)food, which contains only energy and universal proteins, which is more easile used by different metabolisms

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Mon Dec 31, 2012 10:49 am
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Post Re: RP
Well bunnyboy and I are familiar with BESM. Though we could use any system you would prefer...but it will be difficult if we don't possess the rules to look at if we are to make characters.

If we are to use BESM... we do need to know from you... how many points you wish us to make our characters on? The Examples of Kamielle and Sonnidezi I will make off the same number of base points I built Maiannon on for Incursion.

He was built on 210pts and has 31pts in defects... though his sheet says he's 240pts. The BESM 3rd Edition Rules say on p. 8 that Heroic characters are from 150 pts to 299 pts. So I'll just try to build both characters on 225pts... {the middle ground} and see what defects I come up with.

_________________
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."


Mon Dec 31, 2012 1:16 pm
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Post Re: RP
Ok. This turned out more expensive than I'd figured. All I did was try to convert the Deep Strike character of Kamielle to BESM... wow. Waay more points than I expected. Now I could cut out a lot of points to making him no where near as effective for what he's supposed to be... an Ace Space Fighter Pilot.

However when I looked at Fusebox's solider character from Incursion [ Harold "Harry" Markum ]... I realized that to make an effective 'soldier' with only 225 points - ALL he can do is fight or shoot! There are no points to spare for a actual 'person', that's not really enough points to make a rounded character. Most players will spend at least 170 to 190pts on stats alone!

The Example given in the book {its been a while since I played BESM} on p. 16 'Tabitha' is built o 350 points...which curiously is 10times exactly more than what 1st and second edition BESM suggested with only 35points. [1st and 2nd Edition BESM stats were only 1pt per level and there were only 6 levels to ANY attribute...]

So here is Kamielle.. to give you some idea of what could be done ...you will have to decide how many points you really want to give us to build with ... I'll adjust as needed this was...again just AS I SAW IT as straight conversion of what I wanted the Deep Striker Character to be... constrained by the system of the original write up...which you can look at below.

I'll start on Sonnidezi "Stormrage" now...

{TCA Lieut.} Kamielle Lynn < -- Post Color 4040FF
Mecha 'Fighter' Pilot {Male} [Points 319]
Position: Pilot / ???
Background: Mother, PhD. Angelica Lynn-Edwards, a well respected Geneticist and Chemical Engineer Researcher for the megacorp - GENETEC. Father, Col. Thomas Lynn, a career Naval Officer - lost in line of duty on Classified Mission for Naval intelligence when 'Kam' was age 6. Mother raised from then on, but spent little time with him being busy with her career. Kam always dreamed of being a Pilot like his father and a at age 18 applied to TCA Naval academy. Proved to be a naturally talented pilot... just like his father. Now age 21 already a Lieut. and a decorated Ace Fighter Pilot - a staunch protector of Humaniti!

Quote: "Its not enough just to SURVIVE, a species has to be WORTHY to Survive... proven by how they treat other intelligent species and handle the unknown - hopefully with courage, open-mindedness, deliberation and humble dignity."

Description -
Spoiler: show
Spoken name: Kamielle Lynn 'pronounced Cam-Meal'
Name Meaning: {Warrior-Maiden of the Lake}
CAMILLA; Gender: Feminine; Usage: English, Italian, Scandinavian, Finnish, Ancient Roman, Roman Mythology; Pronounced: kə-MIL-ə (English), kah-MEEL-lah (Italian) [key]
Feminine form of CAMILLUS. This was the name of a legendary warrior maiden of the Volsci, as told by Virgil in the 'Aeneid'. It was popularized in the English-speaking world by Fanny Burney's novel 'Camilla'
Lynn; One who resided by a pool or lake.
Call Sign: "Paladin"
Title/Rank: Navy Lieutenant - O3
Race: Human-Solarian
* Solarian Colony is one of Humaniti's 9 worlds, a very dry and arid world but with breathable atmosphere. Rich in heavy elements - uranium, titanium. There is a native plant pollen that in the solar frequency of the Yellow-Green sun when inhaled produces a pigment chance slowly in humans giving the natives born an raised on Solaris III a greyish tint to the skin and bleaches the pigment from their body hair and eyes.
Gender: Male
Appearance: HT 6'3" {187.5cm}, WT 187lbs {85kg}, Hair - White, Eye - Silver 'Very pale Blue'; Handsome and lean, graceful. Always wears a cloak of some sort... odd fashion sense.
Picture -
Image
Uploaded with ImageShack.us

Personality: Courageous and Gentle. Somewhat shy but tends to impulsiveness when action is needed.
Abilities/Skills: Piloting - Space fighter, Martial Arts-Tae Kwon Do, 2hd Melee-Kenjutsu, Firearms-Pistols, Computers, Astrogation; Musical instrument - Guitar 'acoustic', Performance - Dancing / Singing, Hobby - Model Building


Stats: {334pts}
Spoiler: show
Body: 6, Mind: 5, Soul: 6 {170pts}
ACV = 6{7}; DCV = 6{7}; Dam MP = 5 x {Weapon Attack Lvl} + ACV
- ACV: Pistols/Unarmed [8], Gunnery/Swords [9], 11.5mm Auto-Pistol [11]
- DCV: Ranged-Personal/Unarmed [8], Ranged-Pilot/Swords [9]
- Damage: Gunnery Dam MP 7
- Initiative: +6
- Perception: +1 Mind/Body {Perception checks}
Movement {per round} / m {kph}:
* Walk = 12m {Indefinite}; Jog = 18m {long}; Run = 24m {moderate}; Sprint = 36m {short}
* Jump = 6m LT x 3m HT/Back {standing}; 11.25m LT [Body check TN12] {run}
* Swim/Crawl = 1m {long}; Swim/Crawl = 2m {short}
Health Points = 60
Shock Value = 12 [32]
Energy Points = 55

Race: Human {Gene-gineered Enhanced Solider} {39pts}
{Human-Base} {Lotai 'Untouchable'} Block Power [Source-Psionic: Telepathy, Sixth Sense, Super-senses] = Lvl 5 {10pts}
{Gene-gineered-Human} Combat Technique [Blind-Fighting <2>, Blind-Shooting <2>, Dead Eye <2>, Hardboiled/2 {+20 Shock} <4>, Lightning Reflexes/2 {+6 Intv} <4>,
Precise Aim <2>, Steady Hand <2>] {18pts}
{Gene-gineered-Human} Features [Ambidexterity <1>, Appearance/2 <2>, Lighting Calculator <1>, Longevity <1>, Spacial Sense <1>, Speed Reading <1>] {7pts}
{Gene-gineered-Human} Heightened Awareness/1 {2pts}
{Gene-gineered-Human} Jumping/1 {2pts}
{Gene-gineered-Human} Resistance/1 {2pts}
{Gene-gineered-Human} Special Movement-Fast/1 {2pts}
{Gene-gineered-Human} Special Defense-Disease/1 {+6 vs Stat} {2pts}
----------
{Gene-gineered-Human} Defect: Owned: TCU has a substantial investment in Kam... as one of their Enhanced Human soldiers/pilots. Kam cannot 'retire' {-6pts}

Occupation: TCU Pilot {62pts} "Mecha Pilot - modified"
Attack Combat Mastery = Lvl1 {10pts}
Massive Damage {Gunnery Weapons} = Lvl 2 {8pts}
Melee Attack [Swords] = Lvl 2 {6pts}
Melee Defense [Swords] = Lvl 2 {6pts}
Organizational Ties: TCU Military - {Navy} Lieut., Rank O3 = Lvl 3 {6pts}
Ranged Attack [Gunnery Weapons] = Lvl 2 {6pts}
Ranged Defense [Pilot] = Lvl 2 {6pts}
Skill: Piloting [Spacecraft] = Lvl 3 {6pts}
Skill: Military Sciences [Tactics] = Lvl 2 {4pts}
Skill: Navigation [Space] = Lvl 2 {4pts}

Other Attributes: {63pts}
Combat Technique [Brutal/2 <4>, Two-Weapon <2>] {6pts}
Defensive Combat Mastery = Lvl1 {10pts}
Extra Action = Lvl 1 {15pts}
Extra Defense = Lvl 1 {5pts}
Melee Attack [Unarmed] = Lvl 1 {3pts}
Melee Defense [Unarmed] = Lvl 1 {3pts}
Ranged Attack [Pistols] = Lvl 1 {3pts}
Ranged Defense [Personal] = Lvl 1 {3pts}
Skill: Artisan [Model Building] = Lvl 1 {1pt}
Skill: Domestic Arts [Cooking] = Lvl 1 {1pt}
Skill: Electronics [Communications, Sensors] = Lvl 1 {2+1pt}
Skill: Languages [Trade, English-Native] = Lvl 1 {1+1pts}
Skill: Performing Arts [Dance, Instrumental-Guitar, Singing] = Lvl 1 {1+2pts}
Skill: Physical Sciences ['Aerospace' Engineering] = Lvl 1 {1+1pt}
Skill: Stealth [Silent Movement] = Lvl 1 {3pts}


Equipment: [ 55pts ]
Spoiler: show
2x 11.5mm Caseless Auto-Pistols w/Laser Sights and Muzzle Gas Vent recoil suppression <Heavy Pistol> = Item, Lvl 4 Weapon, <8 pts>,
Lvl 2 Range, 100m, <2 pts>, Lmtd Shots - 8rounds [-0]; Total Cost: {'5' 10pts}
* Laser Sight = Item, Accurate 2 'Weapon Variable' <2pts>, Detectable-Sight [-1]; Total Cost: {'0' 1pt}
* Muzzle Gas Vent = Item, Combat Technique-Steady Hand/1 <2pts>; Total Cost: {'2' 4pt}
4x Spare clips [All Vacuum oxidized]
Dual Shoulder Holster

Katana = Item, Lvl 3 Weapon, <6 pts>; Total Cost: {3pts}

Medium Ballistic Armor Flight Suit = Item, Lvl 8 Armor, 16pts AR, Partial [-1] <15pts>; Total Cost: {7pts}

Combat Vacc-Suit = Item, Lvl 10 Armor, 20pts AR <20pts> / Features-Radio <1pt> / Special Defense [Freezing Cold/2, Lack of Air/2 {10hrs},
Low Pressure/2, Radiation/1] <14pts>; Total Cost: {17pts}

Atmo-Gas Mask/Rebreather <Gas Mask> = Special Defense-Airborne Toxins/2 <2pts>, Sensory Impairment-Sight {-1} [-1]; Total Cost: {1pt}

Devices = Features <6pts>; Total Cost: {3pt}
* Breach Sealing Kit: Contains a roll of flexible patching material and an adhesive spray.
* Commlink / Emergency Distress Beacon
* Flashlight
* Medkit
* Personal Pad: Keep your favorite music or important mission stuff handy.
* Spray bandages

Pocket Sensor = Sixth Sense - Detect Energy/Chemical Compounds/Radiation/Motion <8pts>, Area/3 [10m] [+0], Range/2 [100m] <2pts> /
Features-Video Cam, Microscopic <2pts>; Total Cost: {6pts}
- complete with geiger counter, chemical analyzer, video camera with microscopic scanner

Vision Enhancement Goggles <Nightvison & Thermal Imaging Goggles>: Features-Low Light Vision <1pt>; Supersense-Infrared - 1km <6pts>; Total Cost: {3pts}


Defects: {-15pts}
Spoiler: show
Easily Distracted ‘Softhearted’ Always helps those in need or suffering’ [-2]
Girl Magnet [-2]
Race{Ism}: HUMANITI are LOROI-like and looked on by suspicion by the Galactic Society ‘Bad Reputation’ [-2]
Marked: Human - 3rd Generation Solarian Colonist 'Grey Skin and bleached White hair' [-1]
Nemesis: ‘Col.’ Travis Riley Edwards, Ace Pilot {Bitter Rival - Enemy} [-2]
Skeleton In the Closet – Once Involved in On Romanic relationship with commanding officer {Mjr} Cleopatra Alexander} [-1]
Skeleton in the Closet {Unknown to Himself} – Gene-gineered Enhanced Human Solider; By TCU Charter such Genetic Modification & Research is HIGHLY Illegal! [-2]
Unique Defect: Code of Honor – heroic, protects the innocent, fights fairly, offers mercy, does not harm women, chivalrous [-3]


Deep Striker Game -
Spoiler: show
Attributes - {18}
Fitness : 3
Precision : 4
Reflexes : 4

Knowledge : 2
Creativity : 2
Awareness : 3

Movement [Fitness + Athletics] : 7 {Normal 110m/min, Sprint 500m/min}
Wound Capacity [Fitness x2/x1] : 6 {Light}/ 3 {Moderate}/ 1 {Serious} / Incapacitated
Stress Capacity [Awareness x2/x1] : 6 {Light}/ 3 {Moderate}/ 1 {Serious} / Snapped

Skills - {128}
Aerospace Engineering [CRE/KNO] : 2 (4/4) [3pts]
Athletics [REF/FIT](dodge/climbing, running) : 4 (8/7) [10pts]
Comm Operation [AWE] : 2 (5) [3pts]
Computer Science/Software Engineering [CRE/KNO] : 2 (4/4) [3pts]
Dancing [PRE] : 1 (5) [1pts]
Empathy [AWE] : 2 (5) [3pts]
Firearms [PRE] : 4 (8) [10pts]
Freefall [REF/FIT](dodge/moving) : 4 (8/7) [10pts]
FTL Operation [KNO] : 4 (6) [10pts]
Gunnery [REF] : 5 (9) [15pts]
Infiltration [PRE](stealthiness / circumventing barriers) : 2 (6) [3pts]
Language {English-Native; German, Japanesse, Trade} [KNO] : 3 (5) [6pts]
Leadership [AWE] : 3 (6) [6pts]
Literature/Arts/Cooking [CRE/KNO] : 1 (3/3) [1pt]
Martial Arts [FIT] : 4 (7) [10pts]
Music {Singing} [CRE] : 2 (4) [3pts]
Persuasion [CRE] : 3 (5) [6pts]
Piloting [REF] : 5 (9) [15pts]
Sensor Operation [AWE] : 3 (6) [6pts]
Tactics [CRE] : 3 (5) [6pts]

Background -
Flaw –
Impulsively Heroic

Life Changing Events – {5}
{Childhood} Father Dies in service to Humaniti – Age 6
- Not really but Kam is told this, his mother refuses to speak of his father
{Adolescent} Raised by busy Scientist/Researcher mother - distant lonely childhood
{Adulthood} Joined Terran Colonial Authority Navy – Pilot / Experimental Flight program – Project: Avatar
{Deepstriker 1} Survivor of Unit being wiped out in Combat, Fell in Love with Commanding Officer
{Deepstriker 2} Earned Ace Wings – Lieutenant Rank / Joined Elite Ace Wing: The Scions

Relationships Goals & Secrets –
{Blood} Doctor Angelica Lynn – Mother, Geneticist/Chemical Engineer
{Romance} ‘Major’ Cleopatra Alexander, Commanding Officer, Ace Pilot {Ex-Lover}
{Association} ‘Col.’ Travis Riley Edwards, Ace Pilot {Bitter Rival - Enemy}
- Kam does not realize that T.R. Edwards is his uncle... his mother's older brother! There is some bad blood between the two that Kam has not been made aware of.
{Goal 1} Determine how his father died and why his mother refuses to discuss him
- His father is not actually dead.
{Goal 2} Protect mankind and find romance in his life after the ‘breakup’ with Cleo.
{Secret} Earn his actual freedom from TCA military… he is a genetically engineered ‘super soldier’, a fact his mother and father were involved in. Kam is ‘owned’ by TCA Military but has not made this clear to Kam as yet, preferring to manipulate him with subtle coercion.

Gear -
Combat
Work 'Flight' VaccSuit = 3d6+Fitness [3]
Combat Longblade "Katana" = 1d6+2+Fitness [5]
2x 11.5mm Caseless Auto-Pistols w/Laser Sights and Muzzle gas vent recoil suppression = 3d6, 8sh{mag}
4x Spare clips [All Vacuum oxidized]
Dual Shoulder Holster

Equipment
Atmo-Gas Mask/Rebreather
Commlink / Emergency Distress Beacon
Personal Pad: Keep your favorite music or important mission stuff handy.
Flashlight
Breach Sealing Kit: Contains a roll of flexible patching material and an adhesive spray.
Pocket Sensor: complete with geiger counter, chemical analyzer, video camera with microscopic attachment.
Medkit
Spray bandages
Vision Enhancement Goggles: Low light and infrared vision

Updated - Icekatze's System - 04/12/2011 {06:56:00}

_________________
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."


Last edited by sunphoenix on Sun Jan 06, 2013 11:09 pm, edited 1 time in total.



Tue Jan 01, 2013 11:13 am
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Post Re: RP
@sunphoenix:
Quote:
Well bunnyboy and I are familiar with BESM. Though we could use any system you would prefer...but it will be difficult if we don't possess the rules to look at if we are to make characters.


Well, I´m not that familiar with many different systems. I played TDE (the Dark Eye) most of the time with my group, we also tried some other systems like the old D6 Star Wars System and Call of Cthulhu.
BESM is new to me and I hope you don´t mind if I ask you some questions while setting up and playing the game, as you are much more experienced in that system. The best way to learn a new system, I guess, is always playing it. The advantage of BESM is, that it is simple (or so it appears to me) and we have all the rules that are necessary to start playing.

Quote:
The BESM 3rd Edition Rules say on p. 8 that Heroic characters are from 150 pts to 299 pts. So I'll just try to build both characters on 225pts... {the middle ground} and see what defects I come up with.


The Heroic power level is fine with its 150-299 Pts and the middle ground with 225pts would be the best for creating a character, I think. Just send your characters to me on PM if you are finished converting them. I hope thats okay.

@Beliskner:
Quote:
I could join in for fun . If possible I could use Rox blueprint from Operation: Deep Strike for this one( I will sent rewritten character for Suederwind on pm)


That would be great! :) Just send me your character, his motivation and some background info via PM.

@bunnyboy:
Quote:
I wasn't killing him but wanted to point the danger of our different chemistry. Any poison is harmless if diluted enough and syanide, which prevent iron based breathing, may be harmless substance for copper blooded loroi and perhaps used for seasoning like tabasco.


Very good point. It could be like giving a cat chocolate...

@all:
A general question:
There are no Informations about human small arms in the Insider that I could find. I assume that that they will use some kind of laserpistol as sidearm and maybe some kind of more "traditional" projectile based assault rifle for security personnel?

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Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]


Tue Jan 01, 2013 11:30 am
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Post Re: RP
@sunphoenix:
Hm... I´m a bit slow today, or so it seems. :lol:

Quote:
I realized that to make an effective 'soldier' with only 225 points - ALL he can do is fight or shoot! There are no points to spare for a actual 'person', that's not really enough points to make a rounded character. Most players will spend at least 170 to 190pts on stats alone!


Thats a valid point. I did not generate an NPC/PC yet to try BESM out, so that info is important. A character that can only shoot and nothing else can be fun to play, but I think it would not fit here.
{Creating a character in TDE seems a bit more complicated, if you play for example a mage, your character will most likely be only good in doing a few low lvl spells (like a flimm flamm funkel = creates a sphere of light next to your spot) that are most likely useless, he can read and write and thats about it. Its fun to play such a character, but he would be in no way useful in dangerous situations. I think they wouldn´t send up mechanics that can only fix your toilet to a spaceship.}

You used 319 Points on your character (334 stats -15 defects), so lets raise that points up to 320 for everyone?
On the other hand: do you think that this amount of points would work for Loroi characters as well?

I will send you some more thoughts about your character via PM.

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[RP]Cydonia Rising [IC]


Tue Jan 01, 2013 12:03 pm
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Post Re: RP
@all:
A general question:
There are no Informations about human small arms in the Insider that I could find. I assume that that they will use some kind of laserpistol as sidearm and maybe some kind of more "traditional" projectile based assault rifle for security personnel?[/quote]

I think humans still use mostly firearms, probably very advanced(new gunpowders, more efficient barrels, loading systems,new types of bullets etc.) but in spaceships such weaponry could be problematic. I don't think that ship's inside walls or machinery could be very bulletproof so every firefight could compromise equipment or even ship's hull.
Well there is always good old shotgun with birdshot ;]

Somebody mentioned that there was never a mutiny on TCA ships so personal weapons on board spaceships are not common sight


Tue Jan 01, 2013 12:23 pm
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Location: Indianapolis, IN
Post Re: RP
I agree Bel. I think mostly humans would still be doing slug thrower weapons.. more advanced than now with all the options we know are possible caseless ammo, Gas vent barrel enhancements, integral laser sights...

I think the reason for no mutinies is that mankind is new to space.. where would anyone go in a mutiny.. they'd have to come back to civilization and face the music and VERY harshly at that! The TCA would not put F@#$-ups in space with the few Ultra-expensive starships they have. Outsider has already established the strict sifting they do for anyone considered for deepspace extra-solar ship crews.

As for weapons on the crew... I don't think the crew would be any less likely or more likely to be armed as crew on-board any modern-day US naval vessel. As for endangering the ship.. I'm sure small arms are NOT an issue! It has already been established that mankind has artifical gravity and some from of inertial compensation so I'm not viewing their ships as our current spacecraft made as light as possible to just get them into space... so a firearm projectile is no threat to their spaceships as they are to our current spacecraft. Look at the Humaniti cruiser... the bridge has that huge window at the front of the ship and is obviously laid out with a definite up and down with decks laid out like a seagoing vessel... All the hallways designs we've seen from the Bellarmine seem quite robust and solid. So I don't think firearms are a threat to penetrating the hull. I think more the risk is ricocheting shots as those missed bullets still go somewhere!

_________________
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."


Last edited by sunphoenix on Tue Jan 01, 2013 1:13 pm, edited 1 time in total.



Tue Jan 01, 2013 12:54 pm
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Post Re: RP
That makes sense to me, so no laser small arms for humanity.
Weapons for the crew: I think that the captain will issue sidearms for the crew in case of some loroi gone mad or so.

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Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]


Tue Jan 01, 2013 1:09 pm
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Personal arms for spaceship are something designed for hand to hand combat rather than ranged assaults.

- First, ranged attacks are for ranged. In ship, you find rarely open space more than couple of meters and those usually are filled with equipments, doors and sidecorridors, which helps those, who wants to come closer.
- Second, at mentioned, you don't want anything, which could accidentally or purposely punch holes on walls or lifesupporting equipments.
- Third, if enemy is close combat with you, stabbing is more faster and accurate than shooting.

Useable "ranged" weapons are rather designed to discomfort or slow the enemy, before you hit them with your fist or nunchaku.

- Chemical sprays (but because chemicals don't disappear from the breathing air, it has to be something which turn harmless in seconds, perhaps it is used also for cleaning)
- Tasers
- Lasertorch/cutters, where cutting distance can be adjusted from inches to couple of meters. When the 0.3 mm diameter ray can cut through steel, the same energy spreads couple of meters away on palm sized area, which can be used to keep your hands warm.
- Microwave/Infrared radiators, weapons of mass discomfort/pain
- Weblauncher
- Throwed objects
- And tranguilizers are too options

Problems are, as we don't know
- what chemicals affect on to aliens or how
- how good personal armors they have
- how fast they are

So it's good to have some variety in weapons and both fast guys and strong guys, who know how to give a punch

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Tue Jan 01, 2013 3:18 pm
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Post Re: RP
I think I'd rather use a system that I'm more familiar with, like D&D 3.5 or 4 (or maybe 5 if y'all can join the playtest). Problem is, that means lots and lots of homebrew... <.<

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Tue Jan 01, 2013 4:50 pm
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Depend on the nature of game, which system fit best. If characters can do their main job and there aren't combat, we don't need dices or system. Only selection of jobs or fields for each character, where he is competent and trust the GM if there is any problem.

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Tue Jan 01, 2013 5:06 pm
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Well I would not suggest 3.5 D&D. I know that system well and for the psionics it falls down. The psi rules...'such as they aren't' are all thematic to a mostly fantasy setting. The 3.5 Expanded psionics are not fluid or flexible enough for just the open nature of how psionics are presented int he Outsider genre. 3.5 presents psionics as spell-like effects that doesn't really fit in this setting and would take EXTENSIVE homebrew to be made to work. Plus 3.5 can be quite complex and is not really set up to do modern firearms properly. Now there is 3.0 Dragonstar but it suffers from the same problem in that so much would have to be homebrewed to fit well and some of its firearm conventions are wonky and still psionics is still the issue.

There is 3.0 Star Wars D20.. but again it is rather complex. The force skills could be easily used for psi powers {they are basically the same}... but again extensive homebrew.

Now the old West End Games D6 Star wars game is a simple and easy system... but I do not have any of that on PDF to share. The force powers could work but you would be limited to either what is listed or more homebrew. Character creation is relatively simple.. though.

The upside of BESM is that it is simple and all the powers and effects for psionics can easily be mostly constructed EXACTLY the way you want them to work - and all in one book!

I know bunnyboy has a point about character creation but, that can lead to - "Well who is the better shot between character A and B? Who is faster...? Well the DM decides... On what basis?" Then the question becomes is it a popularity contest...?

With a point-based character creation system where everyone has equal opportunity to create a character - we can quantify... exactly who is good at what and capable of what, and no one has a advantage over some else who might not be as creative a poster or writer. Its balanced.

After all we are in no hurry to start. There is no deadline. BESM may be a new system to some but we can take as much time as needed to explain exactly how it works. Or if someone has access to a different system that everyone is more familiar with we can use that... if everyone has access to the rules for character creation.

I do have ALL of Alternity... though I have not looked at the rules as yet. but again... it has multiple books and I have n idea if it has easily usable psionics rules.

I collect game systems as a hobby...mostly on PDF. BESM just seems the most simple and flexible system to make use of.. beside perhaps FATE...{not my personal favorite... I prefer more hard crunch - range, damage, hit points, etc.. to my game systems... but I do know it.}

_________________
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."


Tue Jan 01, 2013 5:43 pm
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Post Re: RP
Oh... I'm currently working on converting Sonnidezi "Stormrage"... my Loroi Teidar Sezon to BESM. Post her sometime today.

_________________
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."


Wed Jan 02, 2013 4:01 am
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