[RP] Incursion (OOC)
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- TheUnforsaken
- Posts: 178
- Joined: Wed Apr 06, 2011 6:42 am
Re: [RP] Incursion (OOC)
So the plan is to have Fusebox and Bunnyboy join up before they run into the water plant group. Yes?
@Bunnyboy/Fusebox, Do you want me to set up your characters meeting or are you happy to work something out between yourselves or maybe all three of us can work it out? I really don't mind, for the moment you've got a pretty free rein.
@Bunnyboy/Fusebox, Do you want me to set up your characters meeting or are you happy to work something out between yourselves or maybe all three of us can work it out? I really don't mind, for the moment you've got a pretty free rein.
Rage, rage against the dying of the light. - Dylan Thomas
[A] book need never die and should not be killed; books [are] the immortal part of man. - Robert A. Heinlein
Oops. - Shannon Foraker
Incursion RPG
IC Thread
OOC Thread
Character List
[A] book need never die and should not be killed; books [are] the immortal part of man. - Robert A. Heinlein
Oops. - Shannon Foraker
Incursion RPG
IC Thread
OOC Thread
Character List
Re: [RP] Incursion (OOC)
Better to get game going, before it is forgotten. And I don't mind, if something happen to my character, because it makes things interesting..
Supporter of forum RPG
Re: [RP] Incursion (OOC)
If you don't mind setting up the encounter that'd be fabulous.
- TheUnforsaken
- Posts: 178
- Joined: Wed Apr 06, 2011 6:42 am
Re: [RP] Incursion (OOC)
Ok, I'll get on it.
Rage, rage against the dying of the light. - Dylan Thomas
[A] book need never die and should not be killed; books [are] the immortal part of man. - Robert A. Heinlein
Oops. - Shannon Foraker
Incursion RPG
IC Thread
OOC Thread
Character List
[A] book need never die and should not be killed; books [are] the immortal part of man. - Robert A. Heinlein
Oops. - Shannon Foraker
Incursion RPG
IC Thread
OOC Thread
Character List
- sunphoenix
- Posts: 1164
- Joined: Mon Mar 21, 2011 6:46 pm
- Location: Indianapolis, IN
Re: [RP] Incursion (OOC)
Where is Gudo? He away on vacation? No recent posts or response to my last post...
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
- TheUnforsaken
- Posts: 178
- Joined: Wed Apr 06, 2011 6:42 am
Re: [RP] Incursion (OOC)
Hmm...dunno, and his Last Visited statistic comes up as a dash, which is rather unhelpful. Maybe he's been cut off from the internet or something, I'm sure he'll turn up at some point.
Rage, rage against the dying of the light. - Dylan Thomas
[A] book need never die and should not be killed; books [are] the immortal part of man. - Robert A. Heinlein
Oops. - Shannon Foraker
Incursion RPG
IC Thread
OOC Thread
Character List
[A] book need never die and should not be killed; books [are] the immortal part of man. - Robert A. Heinlein
Oops. - Shannon Foraker
Incursion RPG
IC Thread
OOC Thread
Character List
- sunphoenix
- Posts: 1164
- Joined: Mon Mar 21, 2011 6:46 pm
- Location: Indianapolis, IN
Re: [RP] Incursion (OOC)
So I guess I'm... "Waiting for Godot." LOLS!
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
Re: [RP] Incursion (OOC)
I think we are ready test the combat rules.
How we do those?
How we do those?
Supporter of forum RPG
Re: [RP] Incursion (OOC)
I'm still here :O If you're wondering why I didn't respond to your last IC post, it was because Fuse beat me to it, and I didn't want the scene to keep swapping between three locations. Unless you're talking about an OOC post I missed.sunphoenix wrote:Where is Gudo? He away on vacation? No recent posts or response to my last post...
The hell? That's a bit weird...TheUnforsaken wrote:Hmm...dunno, and his Last Visited statistic comes up as a dash, which is rather unhelpful.
Re: [RP] Incursion (OOC)
Is it too late to join the game?
"Optical computers, genetic catalogs, nanorepair modules--forget all of that. It's when you see a megaton of steel suspended over your head by a thread the thickness of a human hair that you really find God in technology."
- sunphoenix
- Posts: 1164
- Joined: Mon Mar 21, 2011 6:46 pm
- Location: Indianapolis, IN
Re: [RP] Incursion (OOC)
Combat for BESM...
Initiative is your ACV with the attack type you are using plus a 2d6 dice roll. Plus and levels of the Combat Technique [Lighting Reflexes]. Highest goes first.
Basically... You ACV {Attack Combat Value} + and 2d6 dice roll versus the opponent's DCV {Defensive combat value } + 2d6 dice roll. Ties go to winner.
On a successful hit take the Weapon level and multiply by the Damage multiplier plus and levels of massive damage for the appropriate weapon or combat type. Then add the ACV with the weapon you are using. The total is the damage inflicted. Most characters will only have a Base Damage multiplier of 5, unless they have super-strength or levels of massive damage with an attack form.
The defender reduces this damage by the protection AR of their armor. The remainder is subtracted from their Health points.
Damage that penetrates armor or force field and inflict more health damage than the target's shock value can stun the target. When damage taken exceeds a character's shock value they must succeed a SOUL check Target Number [TN#] 12; if they fail they are stunned for a number actions equal to the margin of failure of the SOUL check. If the damage taken is double their shock value they must succeed a SOUL check Target Number [TN#] 18; if they fail they are knocked unconscious for a number of minutes equal to the margin of failure of the SOUL check.
In combat characters may only take one attack action unless they have the extra actions attribute {which is VERY expensive}, but characters can make any number of defensive actions... but each on after the first is increasingly more difficulty, 2 {-1}, 3 {-3}, 4 {-6}, 5 {-12}, etc...; unless they have the Extra defenses attribute {not nearly as expensive but not cheap either}.
How that is not too confusing... those are the basics.
Initiative is your ACV with the attack type you are using plus a 2d6 dice roll. Plus and levels of the Combat Technique [Lighting Reflexes]. Highest goes first.
Basically... You ACV {Attack Combat Value} + and 2d6 dice roll versus the opponent's DCV {Defensive combat value } + 2d6 dice roll. Ties go to winner.
On a successful hit take the Weapon level and multiply by the Damage multiplier plus and levels of massive damage for the appropriate weapon or combat type. Then add the ACV with the weapon you are using. The total is the damage inflicted. Most characters will only have a Base Damage multiplier of 5, unless they have super-strength or levels of massive damage with an attack form.
The defender reduces this damage by the protection AR of their armor. The remainder is subtracted from their Health points.
Damage that penetrates armor or force field and inflict more health damage than the target's shock value can stun the target. When damage taken exceeds a character's shock value they must succeed a SOUL check Target Number [TN#] 12; if they fail they are stunned for a number actions equal to the margin of failure of the SOUL check. If the damage taken is double their shock value they must succeed a SOUL check Target Number [TN#] 18; if they fail they are knocked unconscious for a number of minutes equal to the margin of failure of the SOUL check.
In combat characters may only take one attack action unless they have the extra actions attribute {which is VERY expensive}, but characters can make any number of defensive actions... but each on after the first is increasingly more difficulty, 2 {-1}, 3 {-3}, 4 {-6}, 5 {-12}, etc...; unless they have the Extra defenses attribute {not nearly as expensive but not cheap either}.
How that is not too confusing... those are the basics.
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
- sunphoenix
- Posts: 1164
- Joined: Mon Mar 21, 2011 6:46 pm
- Location: Indianapolis, IN
Re: [RP] Incursion (OOC)
Absolutely not! We are using the BESM game system for the character gen.Paragon wrote:Is it too late to join the game?
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
Re: [RP] Incursion (OOC)
Does anybody know if it's available for cheap in .pdf format or something? I don't have any real experience with this system.
Edit: Or I suppose I could post a character description and someone could translate that into a character sheet for me?
Edit: Or I suppose I could post a character description and someone could translate that into a character sheet for me?
Last edited by Paragon on Thu Sep 01, 2011 7:25 am, edited 1 time in total.
"Optical computers, genetic catalogs, nanorepair modules--forget all of that. It's when you see a megaton of steel suspended over your head by a thread the thickness of a human hair that you really find God in technology."
- TheUnforsaken
- Posts: 178
- Joined: Wed Apr 06, 2011 6:42 am
Re: [RP] Incursion (OOC)
Good to have you back, as it wereGudo wrote: I'm still here :O If you're wondering why I didn't respond to your last IC post, it was because Fuse beat me to it, and I didn't want the scene to keep swapping between three locations. Unless you're talking about an OOC post I missed.
![Smile :)](./images/smilies/icon_e_smile.gif)
Not at allParagon wrote:Is it too late to join the game?
![Smile :)](./images/smilies/icon_e_smile.gif)
Well, the way I see it working (which may not, in fact, work) is to have three ways of describing combat:bunnyboy wrote:I think we are ready test the combat rules.
How we do those?
First is to do it yourself, this would be mostly against basic enemies, as long as you keep it reasonable (no Rambo-esque moments if you can help it, please
![Wink ;)](./images/smilies/icon_e_wink.gif)
Second is to let me do it, simply describe what you intend to do and I'll take it from there, this would probably be necessary if you get outnumbered or encounter a minor enemy NPC (as opposed to enemy 'redshirts').
And third is all-out roll-play where you describe what your character does in small time segements and roll attacks and damage etc. This last would mostly be for if you manage to get really outnumbered or encounter a major enemy NPC (Read: Boss
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
The way I intend to write story posts (like yesterday's) is to leave off at a sort of 'decision point' for the characters where I let the player make the choice and move on from there. If you are going to make a post that covers a lot of distance/activity/time just check with me first to make sure you don't run ahead of a planned event.
Edit: (because getting ninja'd by sunphoenix is apparently my lot in life
![Laughing :lol:](./images/smilies/icon_lol.gif)
This would cover the third option described above...unless you really want to do that for every opponent you encounter. I don't mind, but it'll slow things down a little.sunphoenix wrote:Combat for BESM...
Initiative is your ACV with the attack type you are using plus a 2d6 dice roll. Plus and levels of the Combat Technique [Lighting Reflexes]. Highest goes first.
Basically... You ACV {Attack Combat Value} + and 2d6 dice roll versus the opponent's DCV {Defensive combat value } + 2d6 dice roll. Ties go to winner.
On a successful hit take the Weapon level and multiply by the Damage multiplier plus and levels of massive damage for the appropriate weapon or combat type. Then add the ACV with the weapon you are using. The total is the damage inflicted. Most characters will only have a Base Damage multiplier of 5, unless they have super-strength or levels of massive damage with an attack form.
The defender reduces this damage by the protection AR of their armor. The remainder is subtracted from their Health points.
Damage that penetrates armor or force field and inflict more health damage than the target's shock value can stun the target. When damage taken exceeds a character's shock value they must succeed a SOUL check Target Number [TN#] 12; if they fail they are stunned for a number actions equal to the margin of failure of the SOUL check. If the damage taken is double their shock value they must succeed a SOUL check Target Number [TN#] 18; if they fail they are knocked unconscious for a number of minutes equal to the margin of failure of the SOUL check.
In combat characters may only take one attack action unless they have the extra actions attribute {which is VERY expensive}, but characters can make any number of defensive actions... but each on after the first is increasingly more difficulty, 2 {-1}, 3 {-3}, 4 {-6}, 5 {-12}, etc...; unless they have the Extra defenses attribute {not nearly as expensive but not cheap either}.
How that is not too confusing... those are the basics.
Rage, rage against the dying of the light. - Dylan Thomas
[A] book need never die and should not be killed; books [are] the immortal part of man. - Robert A. Heinlein
Oops. - Shannon Foraker
Incursion RPG
IC Thread
OOC Thread
Character List
[A] book need never die and should not be killed; books [are] the immortal part of man. - Robert A. Heinlein
Oops. - Shannon Foraker
Incursion RPG
IC Thread
OOC Thread
Character List
- sunphoenix
- Posts: 1164
- Joined: Mon Mar 21, 2011 6:46 pm
- Location: Indianapolis, IN
Re: [RP] Incursion (OOC)
If you give me a E-mail address {it need not be your main one...a yahoo or g-mail throw away address will work as well}... I can zip and e-mail a copy of the PDF to you for free.Paragon wrote:Does anybody know if it's available for cheap in .pdf format or something? I don't have any real experience with this system.
Edit: Or I suppose I could post a character description and someone could translate that into a character sheet for me?
Oh and Theunforsaken... {"Neannn!"}
![Smile :)](./images/smilies/icon_e_smile.gif)
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
Re: [RP] Incursion (OOC)
Okay, thanks. Please send it to paragon123456789@gmail.com.
"Optical computers, genetic catalogs, nanorepair modules--forget all of that. It's when you see a megaton of steel suspended over your head by a thread the thickness of a human hair that you really find God in technology."
- sunphoenix
- Posts: 1164
- Joined: Mon Mar 21, 2011 6:46 pm
- Location: Indianapolis, IN
Re: [RP] Incursion (OOC)
Will do! It will be in the mail tonight!
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
Re: [RP] Incursion (OOC)
Hooray! Another character
The more the merrier. If I could make a request though, does anyone mind if Paragon's char starts out with our group? Uniting three groups is taking quite some time, I imagine bringing four together would take more :O
![Smile :)](./images/smilies/icon_e_smile.gif)
- TheUnforsaken
- Posts: 178
- Joined: Wed Apr 06, 2011 6:42 am
Re: [RP] Incursion (OOC)
That's fine with me. Or if Paragon wants to have the character bump into the main group in the first post that's also good.
Rage, rage against the dying of the light. - Dylan Thomas
[A] book need never die and should not be killed; books [are] the immortal part of man. - Robert A. Heinlein
Oops. - Shannon Foraker
Incursion RPG
IC Thread
OOC Thread
Character List
[A] book need never die and should not be killed; books [are] the immortal part of man. - Robert A. Heinlein
Oops. - Shannon Foraker
Incursion RPG
IC Thread
OOC Thread
Character List
Re: [RP] Incursion (OOC)
Doctor Darius Smith (240 points)
The Healer with Steel Hands
Dr. Smith knew from a young age he wanted to help heal people. Fresh out of prestigious institution on Earth, he thought his (extensive) talents would be of most use out on the “frontier”. He’s been berating himself for a fool ever since (and that was before the aliens started invading).
Why, you ask? Well for starters, he ended up on a Loroi frontier world. You see, Darius was never made aware that the Loroi have a distaste for extensive cybernetic work. Darius’ arms are made out of metal. This Causes Problems. Fortunately for our dear Doctor, Darius has long been very well trained in skills that allow him to solve Problems without thoroughly violating the Hippocratic oath.
Now if only he could get his patients to stop flinching away from him so much.
Appearance:
Age: 26 Height: 2 meters Weight: 92 kg
Black Hair, Grey eyes, Pale complexion Cybernetic arms up to and including shoulders
Stats (170 points)
Body 4/ Mind 9/ Soul 4
Combat Value: 5
Attack Combat Value: 11
Defense Combat Value: 11
Damage Multiplier: 6
Health: 40
Energy Points: 65
Shock Value: 8
Attributes (68)
Medical level 6
Melee Attack lvl. 6 (krav maga)
Melee Defense lvl.6 (krav maga)
Superstrength lvl. 1
Poisons lvl. 6
Biological sciences lvl. 6
Items (2)
Medical Kit
The Healer with Steel Hands
Dr. Smith knew from a young age he wanted to help heal people. Fresh out of prestigious institution on Earth, he thought his (extensive) talents would be of most use out on the “frontier”. He’s been berating himself for a fool ever since (and that was before the aliens started invading).
Why, you ask? Well for starters, he ended up on a Loroi frontier world. You see, Darius was never made aware that the Loroi have a distaste for extensive cybernetic work. Darius’ arms are made out of metal. This Causes Problems. Fortunately for our dear Doctor, Darius has long been very well trained in skills that allow him to solve Problems without thoroughly violating the Hippocratic oath.
Now if only he could get his patients to stop flinching away from him so much.
Appearance:
Age: 26 Height: 2 meters Weight: 92 kg
Black Hair, Grey eyes, Pale complexion Cybernetic arms up to and including shoulders
Stats (170 points)
Body 4/ Mind 9/ Soul 4
Combat Value: 5
Attack Combat Value: 11
Defense Combat Value: 11
Damage Multiplier: 6
Health: 40
Energy Points: 65
Shock Value: 8
Attributes (68)
Medical level 6
Melee Attack lvl. 6 (krav maga)
Melee Defense lvl.6 (krav maga)
Superstrength lvl. 1
Poisons lvl. 6
Biological sciences lvl. 6
Items (2)
Medical Kit
"Optical computers, genetic catalogs, nanorepair modules--forget all of that. It's when you see a megaton of steel suspended over your head by a thread the thickness of a human hair that you really find God in technology."