Last
Update:
Friday, February 07, 2014
Tempest Interiors
The Loroi ship interiors are mostly off-white or gray;
the variations in color are almost entirely due to lighting. Since
the Loroi characters themselves are so colorful, it seemed wise
to keep the environments somewhat subdued.

Bridge layout |

Bridge chairs |

Bridge CON1 console color
concept |

Bridge visualization |

Corridor junction overpaint |

Corridor door overpaint |

Console "bend test" |

Bridge 3D mockup |

Console graphic elements |

Chair base concepts |

Bridge layout revision |

Chair base revision |

Transparent floor idea |

Bridge island steps |

Bridge aft section concept |

Bridge lighting test |
Highland Interiors
The interior of the Loroi shuttle was a bit challenging to model
because of the restricted space that the virtual camera has to
move around. A bit like a real movie set, the sides had to
be designed so that they could be removed to make room for
the camera.

Deck plan |

Shuttle chairs |
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Planetary Exteriors
A few outdoor concepts. There are only a few outdoor settings in
the comic (well... one, actually), but I did a few of these as
illustrations for the Insider pages.

The Teidar academy at Deinar |

A Taben sailing vessel |

The Perrein shadowlands |

A Maia grain field |

A desert on Mezan |
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Other Interiors
The red-lit Umiak interiors are meant to give a more
unfinished, claustrophobic feel than the spacious, clean Loroi
interiors.

Kikitik's bridge |
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More to come!
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