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[RP] Operation: Deep Strike (OOC) 
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Post Re: [RP] Operation: Deep Strike (OOC)
TheUnforsaken wrote:
I used this site: http://www.ajdesigner.com/constantaccel ... locity.php for some of the calculations...

This is the most maths I've used since I finished school...my head hurts


Arg, i should keep reading instead of answering post by post. i had the same site and came roughly to the same conclusion. but am sure i found a site that would tell you how far you would have traveled at constant acceleration.

icekatze wrote:
hi hi

Here's some of the hard details about the system you all will have just jumped into at the start of the game:
Image


nice! were did you get that? did you made it yourself or used kind of a random generation program?


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Thu Apr 14, 2011 2:43 pm
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Post Re: [RP] Operation: Deep Strike (OOC)
I really think an exhaustive crew list including player and their function on the ship would help with the flow of the ship.

Maybe also a small floor map of the ship that tell were who is were (with number so we can put them between [] to show were our character is. could help in interaction.

Just a suggestion but i really think the first part is needed to prevent confusion, even more early in the game. after all we knew each other for quite some time.


Fri Apr 15, 2011 6:31 pm
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Post Re: [RP] Operation: Deep Strike (OOC)
Karst45 wrote:
I really think an exhaustive crew list including player and their function on the ship would help with the flow of the ship.


I agree. Something like the other RP's Character Thread with a little info on the ship would help. Doesn't have to be exhaustive right off the bat though. Just enough NPCs to get the story moving. You can always add them as the RP progresses.

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Fri Apr 15, 2011 9:11 pm
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Post Re: [RP] Operation: Deep Strike (OOC)
Ok, I'm a little confused...Icekatze has the Captain giving Donna the conn, and getting ready to leave. Is Kam's maneuvering the ship and his questions directed at the Captain set before he leaves or is Kam using the comm?

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Fri Apr 15, 2011 10:13 pm
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Post Re: [RP] Operation: Deep Strike (OOC)
Opps...I had not realized the Captain had left the bridge yet... I have not gotten a responce from the captain yet as to my question about a staff meeting.

Need clarification.

EDIT: Ok.. I fixed my post so reread... it should be clearer now. I hope. :)

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[IC] Deep Strike: 'Lt' Kamielle Lynn {Paladin}
[IC] Cydonia Rising / Tempest: 'T-S' Sonnidezi "Stormrage"
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Fri Apr 15, 2011 10:44 pm
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Post Re: [RP] Operation: Deep Strike (OOC)
Gudo wrote:
Karst45 wrote:
I really think an exhaustive crew list including player and their function on the ship would help with the flow of the ship.


I agree. Something like the other RP's Character Thread with a little info on the ship would help. Doesn't have to be exhaustive right off the bat though. Just enough NPCs to get the story moving. You can always add them as the RP progresses.


well NPC and player alike because the way we created our player it kind of hard to remember who is who.


also what the hell is an RCS?


Sat Apr 16, 2011 8:56 am
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Post Re: [RP] Operation: Deep Strike (OOC)
hi hi

It is always the things you don't expect isn't it? I'll get working on a map of internal spaces and a crew list.

Concerning the system map, I made it myself.

If you feel that your post should take place before one that is already up, feel free to indicate that in a prelude and we can sort out the details afterwards.

The captain gave Donna the conn and is going to be leaving unless anyone stops him, but as of that moment, Donna is in charge of the bridge. You're free to send anyone messages on their commlink, but they may not answer right away if they are busy.

I guess Kam is maneuvering the ship even though the captain requested that he keep it in freefall for now. There is already a staff meeting scheduled with the department heads concerning the preliminary analysis in just under an hour now, as he mentioned over the shipwide comm system. I'm still trying to figure out what do have people say next in response, the dialogue has gotten a little bit odd. No doubt we'll work out these bugs shortly.

RCS stands for Reaction Control System, and are used for attitude adjustment.

The sensors are recording lots of data, but it requires people to review, analyze and determine what is actually in the data, whether it is important or not. If nobody is interested in anything that exists in the system, then I guess it is my fault.


Sat Apr 16, 2011 11:48 am
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Post Re: [RP] Operation: Deep Strike (OOC)
Oh, a clarification on Kamn's piloting...all he did was turn the ship to an advantageous angle of retreat - if escape from the system is needed in a hurry. But he left the DeSoto in freefall though. I guess I needed to make that clearer.

If you would prefer, IceKatze I can change my post?

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PbP:
[IC] Deep Strike: 'Lt' Kamielle Lynn {Paladin}
[IC] Cydonia Rising / Tempest: 'T-S' Sonnidezi "Stormrage"
[IC] Incursion: 'M-L' Maiannon "Golden Hair"

"...you can't conquer a free man; the most you can do is Kill him."


Sat Apr 16, 2011 12:28 pm
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Post Re: [RP] Operation: Deep Strike (OOC)
I don't know if I should have used a dice roll for the sensor reports...pretty much all she's doing is repeating the read-outs to the mission specialist (who I made a Lieutenant, feel free to change that :) ).

Also not sure if she should call the Captain back...I'm sure he'd want to know about this in any case. Guess I'll see what the specialist has to say.

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[A] book need never die and should not be killed; books [are] the immortal part of man. - Robert A. Heinlein

Oops. - Shannon Foraker

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OOC Thread
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Sat Apr 16, 2011 5:52 pm
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Post Re: [RP] Operation: Deep Strike (OOC)
hi hi

Its ok sunphoenix, we can just roll with it. This is just the introduction segment anyway, where people get to know each other and get a feel for the setting.

There's not much need for a sensor roll unless there is something specific you are trying to find.


Sun Apr 17, 2011 10:41 pm
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Post Re: [RP] Operation: Deep Strike (OOC)
hi hi

Phew, got the first half done, now to finish the crew list. *wipes brow*
Image


Tue Apr 19, 2011 6:06 pm
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Post Re: [RP] Operation: Deep Strike (OOC)
OK. THATS AWESOME!!! Thanks Icekatze! :)

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[IC] Deep Strike: 'Lt' Kamielle Lynn {Paladin}
[IC] Cydonia Rising / Tempest: 'T-S' Sonnidezi "Stormrage"
[IC] Incursion: 'M-L' Maiannon "Golden Hair"

"...you can't conquer a free man; the most you can do is Kill him."


Tue Apr 19, 2011 6:11 pm
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Post Re: [RP] Operation: Deep Strike (OOC)
very nice.


Tue Apr 19, 2011 8:31 pm
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Post Re: [RP] Operation: Deep Strike (OOC)
Is Count Casomir EVER going to post? I'm sort of waiting for the Loroi liason to make an entrance to the IC thread...

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[IC] Deep Strike: 'Lt' Kamielle Lynn {Paladin}
[IC] Cydonia Rising / Tempest: 'T-S' Sonnidezi "Stormrage"
[IC] Incursion: 'M-L' Maiannon "Golden Hair"

"...you can't conquer a free man; the most you can do is Kill him."


Wed Apr 20, 2011 6:05 am
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Post Re: [RP] Operation: Deep Strike (OOC)
hi hi

Well, I suppose if Count Casimir doesn't feel like getting involved right yet, I suppose Lillasoni could have suffered a concussion for now or something. That way, she could jump in again later if need be.


Wed Apr 20, 2011 8:53 pm
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Post Re: [RP] Operation: Deep Strike (OOC)
Count's been away for awhile now; I haven't seen him post on the boards since just after the switch to Well of Souls.


Wed Apr 20, 2011 8:56 pm
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Post Re: [RP] Operation: Deep Strike (OOC)
Just put him on your "foe" list and all the spam message are ignored. (if you dont know what am talking about consider that arioch took care of it)

It a nice feature.


Sun Apr 24, 2011 9:25 am
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Post Re: [RP] Operation: Deep Strike (OOC)
Spammers are banned and their posts deleted as soon as I see them. Using the report feature (exclamation point icon) helps me to see them more easily as soon as I log on.

I just banned a large number of inactive users registered from the same IP's/domains and blocked those domains, so hopefully that will quiet them for a while.

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Sun Apr 24, 2011 10:20 am
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Post Re: [RP] Operation: Deep Strike (OOC)
good


Sun Apr 24, 2011 11:12 am
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Post Re: [RP] Operation: Deep Strike (OOC)
I'm beginning to think sensor operator was not the best choice of position... Not much to do but keep scanning and relay results to the NPC sensor analyst.


Sun Apr 24, 2011 11:07 pm
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Post Re: [RP] Operation: Deep Strike (OOC)
"I have ONE JOB on this ship and that is to repeat what the computer says... and I'm damn well gonna do it!!!"

- Sigourney Weaver, "Galaxy Quest"

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[IC] Deep Strike: 'Lt' Kamielle Lynn {Paladin}
[IC] Cydonia Rising / Tempest: 'T-S' Sonnidezi "Stormrage"
[IC] Incursion: 'M-L' Maiannon "Golden Hair"

"...you can't conquer a free man; the most you can do is Kill him."


Mon Apr 25, 2011 4:28 am
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Post Re: [RP] Operation: Deep Strike (OOC)
lol i did like that show :)

but hmm you have other job right? other skill? Like my character is a shuttle operator but also an engineer/mechanic/trouble seeker (wait there not skill for that) So look up in your skill what else you can do. That kind of what i dislike in military setting, if you play it by the book you just need to do what the commander ask. But this setting allow for more flexibility (a little more)


Mon Apr 25, 2011 10:31 am
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Post Re: [RP] Operation: Deep Strike (OOC)
hi hi

Anyone on the ship who is looking at a sensor readout is probably going to be educated enough and smart enough to analyze the results. This is a scout ship, roughly 25% or more of the crew is going to be analyzing sensor readouts, and there will still be useful bits of information that slip through the cracks. It could take years to go over it all, just like in real life where they have whole teams of astronomers analyzing telescope data.

I wrote up a bunch of stuff to be found and uncovered, but I was thinking people would go looking for it. Oh well, my bad. We can just skip to the staff meeting and we'll get to the part where the solid waste hits the air recycler. Everyone likes explosions right?


Mon Apr 25, 2011 10:40 am
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Post Re: [RP] Operation: Deep Strike (OOC)
objection? i like explosion but not while am outside on the hull in a less than satisfactory protective suite.


Mon Apr 25, 2011 7:59 pm
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Post Re: [RP] Operation: Deep Strike (OOC)
Well ...as for Kam I'm all for RP Q & A over the details... but I did not see Kam being the one to start it. I figured I'd wait until the Sensor Tech Operator came in ...AND the Loroi liaison and play off the ensuing interaction RP. A little disappointed no one has ...stepped up to the bat on this Staff meeting RP. I'd prefer more info before we get into a space battle with the DeSoto... a NON-Military Target with only half the G capacity of all the other ships we are likely to meet and only token weaponry at best!

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PbP:
[IC] Deep Strike: 'Lt' Kamielle Lynn {Paladin}
[IC] Cydonia Rising / Tempest: 'T-S' Sonnidezi "Stormrage"
[IC] Incursion: 'M-L' Maiannon "Golden Hair"

"...you can't conquer a free man; the most you can do is Kill him."


Tue Apr 26, 2011 1:26 am
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