
I like mecha. I like Gundams and Exo Suits, and Imperial Walkers. I like Voltron and Zords and Mechagodzilla. I like landmates and Labors.
But its usually a good sign some of the physics may not be all that good.
So how to make mecha work. and since I know this will be long winded, I will have some pretty pretty pictures. Also would like your thoughts on this and how to make this work. Also at what point should we go: screw it, I'm sending in the Megazord anyways.

First off, the origins for them would have to be something in the labor industry like construction and logging. This has been the origins in the original Gundam with the Balls, this was a plot point of Patlabor, and a background detail in the Armored core series.
We can see something like this with the walker that Riply pilots in Aliens both to help the Marines load their craft and later on fight the Alien Queen. You can even see something like this in the first season of the old cartoon Gargoyles as the castle is being shipped piece by piece from scotland to Manhattan.
This has some real world precedence as well. The tank as we know it came from the idea of weaponizing the then new caterpillar tractors farmers were using. What are most mechs but walking tanks.
There is even some real word application of this, with John Deer having a six legged walker for the logging industry called the timber jack.
http://www.theoldrobots.com/Walking-Robot2.html
The development for this was simple: Not all logging machines work in all terrain, and the six legs of this walker can adjust more easily in difficult terrain.
THe next one is it would have to be on the small scale. If something like a Leo from Gundam Wing or a Vtol FIghter were to go from standing to fall fifty feet to the ground, the pilot might not make it. However something that maybe ten or twenty feet tall might also be plausable. This is more landmate size in Appleseed.

Or the Police Labor of Patlabor

Or an exo suit

There would also be restrictions on speeds as well they move like a human being but they are still tanks, and most of them are not known for their speed. Also a simple jog might damage something. If nothing else we are talking more like Mech Warior than we are Macross Plus.
The next question is to WHY would we need one of these in war. In the case of fiction writers, what's your excuse for having them other than big robots are awesome and I want my own Goof Custom...yes, I am projecting.
In the case of Imperial walkers, armored scouts and transports, which a drop ship would be faster and potentially better.
Shock and aw, on the other hand, always good. Every infantryman fears a tank and the ones that do not have anti armor weapons. THey can also hold heavier, more powerful weapons. While best in open feilds, they could still smash through a house or wall, or even blow a sniper nest to kingdom come. A mech might be just as comfortable in a mobile in a city, where ic can cause havoc, but maybe more so in the open field.
Its essentially the point of power armor in most fiction: armored like a tank, and able to carry heavy weapons from destruction or squad asist.
Are there problems with this, I can can see a few.
First off, what needs in a modern battlefield (either today or Outsider's setting) that present tech is not already done adequately or better.
Second, the coast. Most military vehicles are already multi million dollar machines to build and maintain. Plus the millions if not billions to develop. While this has been used to great effect (Stealth Bombers, the F22 Raptors, the GPS, even the building blocks for the internet), the coast benefits would need to be analyzed.
Finally, physics. Would it be able to move at all at that weight needed to be an effective war machine (initial weight plus weapons, ammo, and armor), or move in a way that wouldn't make it a big target.

Thoughts and suggestions?