[RP] Operation: Deep Strike (OOC)

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sunphoenix
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Re: [RP] Operation: Deep Strike (OOC)

Post by sunphoenix »

icekatze wrote:hi hi

So I did a round up of everyone's characters. Hopefully I didn't miss anything. I've got some questions for just about everyone, feel free to have fun with the answers.

-----
Lieutenant Kamielle Lynn - Pilot
As a world famous acrobat and marksman, have you won any particular trophies or medals in shooting contests, gymnastics or some related competition?

As one of the leading pilots and gunners in all of human space, anything in particular that is keeping you from the console on a Heavy Cruiser?

If you'd really like a special sword, you can go with a 1d6+2 weapon (same goes for Rox's combat knife) I hate to have to split hairs over stuff like that, just remember, anything you get to have, someone else might have as well :twisted:
------
Ok. Cool... some answers. :)

Kamielle has not competed in any 'official' Olympics on his homeworld, though he was a very capable athlete in High-School and Military Academy. His physical prowess was not unexpected by his secret military observers that have kept tabs on him with the assistance of his mother all through his development. He was ...'subtly' discouraged from pursuing a career as an athlete as the military and his mother pushed him to military service. His enhanced genes giving him, with proper training, world-class hand-eye coordination and agility. All his life he has been ...'groomed' to be a perfect weapon... all without his really knowing the truth. He has qualified, and graduated from Special Operations Sniper School and medals for his marksmanship are prominent on his spiffy 'White' Naval dress uniform. He would likely have several martial arts competition trophies from his youth as well as several military achievement awards for the same ... though not as many.

As for a position on the bridge as Helmsman... it is likely that the Captain may indeed see his piloting talents wasted as a 'shuttle/pilot flight crew'! Kam is a combat pilot and very fond of the adrenaline rush of personal piloting to pilot contest of piloting skill. That is likely the only reason he is NOT flying a helm console! He is very capable and the captain might decide to give him little choice in the matter if the TCA DeSoto finds itself under fire consistently. As the DeSoto carries NO FIGHTERS... Kam is a bit out of his element... and his talents possibly wasted as a Shuttle pilot. Though likely the reason he is on this mission is just because he IS that good. Hopefully his presence will give the DeSoto... if needed the resource to survive from his ability to perform near miracles in his piloting prowess!

I will take you up on your offer for a "special sword". I'm calling it a Combat Longblade. It is a single sharpened edge long bladed weapon..a sword sort of like a Katana. It would be neat if it was a Katana but not really needed for my purposes - Kam is NOT of Asian racial stock.

Also I have a lot of skill in languages... so, like Westley, I'll combine them into one skill with three options beyond my native language.

Hope this answers some of your questions. Feel free to ask for further clarifications... you know where to find me! LOL! :)
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."

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Martenzo
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Re: [RP] Operation: Deep Strike (OOC)

Post by Martenzo »

icekatze wrote:hi hi

So I did a round up of everyone's characters. Hopefully I didn't miss anything. I've got some questions for just about everyone, feel free to have fun with the answers.
------
Karl Jacobson, 1st Sensor Operator

As a leading expert on psychology/sociology, what sort of experiments did he perform and what ground breaking papers did he publish?

------
That's a very good question. I hadn't originally intended for him to be an expert at that, but I suppose it's a good idea for a background. I've been drawing a blank on him for some time.

EDIT: Check my character post for the background.

Karst45
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Re: [RP] Operation: Deep Strike (OOC)

Post by Karst45 »

icekatze wrote: Westley "Cowboy" Earl. Shuttle Pilot.

You don't need to take the language skill multiple times for each language, just assume that you can know a number of languages up to your language skill rating plus your native language. So you can probably get some more skills.

As one of the leading pilots and gunners in all of human space, anything in particular keeping you from the bridge of a Heavy Cruiser? Maybe some bad rap with the high mucky mucks?

What sorts of drinks have you invented?
Was a spacer most of his life, so kin do of a "free mind" dont get along well with command and you dont loan a multi-billions ship to someone as reckless as a cowboys :)

Well mostly some "eau de vie" whisky and all other thing a captain dont want his crew member to be intoxicated on, even less distillate it.

Ill come up with a back story later on.

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Martenzo
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Re: [RP] Operation: Deep Strike (OOC)

Post by Martenzo »

Hmm... I just realized a possible hole in my background. Exactly how long ago did humanity make contact with Loroi in this story? After all, my current background says that my character went to Taben three years ago, and stayed there for two years before returning to Earth. If contact with Loroi was established later than three years ago, then I'll have to edit it.

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icekatze
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Re: [RP] Operation: Deep Strike (OOC)

Post by icekatze »

hi hi

I purposefully tried to leave the exact time and place vague so that it would have some flexibility, but it is supposed to be shortly after the Bellarmine incident. Short being a relative term I guess. I've been trying to not get too fussy about the details of everyone's past because I intend to focus on what is about to happen in the immediate future. If people want to take ownership of some sidequests thats cool too. :)

A couple of people told me they were revising their characters, so I think once that is done, I'll start it up.

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Gudo
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Re: [RP] Operation: Deep Strike (OOC)

Post by Gudo »

Oh wow, I've got catch-up to play. Anyways though, with the exception of a detailed bio (I'll take care of it when I have time) I'm ready to go.
icekatze wrote: Lieutenant Selina Callis. Doctor.

What kind of martial art does she practice?

What sorts of medical or psychological breakthroughs was she a part of? Maybe a nano treatment for radiation sickness or something?
She practices the TCA Marine equivalent of MCMAP (Marine Corps Martial Arts Program. Essentially the required basic melee combat skills.)

As for the medicine, she's certified as both a combat doctor and a ship's psychologist. She participated in breakthrough research involving the psychological stresses involved in fighting aliens and extended tours of duty in space (things Humanity never had to worry about before the war.)

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Gudo
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Re: [RP] Operation: Deep Strike (OOC)

Post by Gudo »

Pretty sure everyone who's going to play is ready by now. We gonna start this?

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icekatze
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Re: [RP] Operation: Deep Strike (OOC)

Post by icekatze »

hi hi

I haven't heard back from some people, and since people wanted a structured game with rolls and such, I can't really play it quite as fast and loose. So can I get a quick role call? Who all actually still wants to go with this?

Beliskner
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Re: [RP] Operation: Deep Strike (OOC)

Post by Beliskner »

I will happily live without rolls. I'm good to go!

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Gudo
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Re: [RP] Operation: Deep Strike (OOC)

Post by Gudo »

I can play without strict rolls. We don't need too run this like 3.5 you know :P

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sunphoenix
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Re: [RP] Operation: Deep Strike (OOC)

Post by sunphoenix »

LOL..I'm in... this game was my first choice! :)

I wanna play Kam!
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."

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Martenzo
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Re: [RP] Operation: Deep Strike (OOC)

Post by Martenzo »

I'm ready to go and willing to play with or without strict rolls, too. Actually, a lack of strict rolls would even be preferable.

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TheUnforsaken
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Re: [RP] Operation: Deep Strike (OOC)

Post by TheUnforsaken »

I thought I'd make a character for this RP too...it took a little while longer than I thought it would.

Basic Bio:
SpoilerShow
Name: Donna Ptak
Race: Human
Gender: Female
D.O.B: 13/4/2128
Rank: Commander, XO ECS-213 Maria DeSoto

Appearance: HT 165cm (5'5"), WT 62kg (135lbs). Black hair (kept short so it doesn't interfere with suit or float about in null-gee),Brown eyes. Of mixed Indian and Caucasian heritage. Light on her feet Donna has a quiet natural beauty, she doesn't usually wear much make-up but can turn heads when she wants to.

Personality: Outwardly calm and self-assured, she has a tendency to overthink things. Willing to take advice and suggestions as well as give them, Donna never-the-less expects her orders, once given, to be performed without dissention.

Abilities: An expert at marksmanship and hand-to-hand combat, Donna has adapted to her lack of size and mass in close quarters by favoring a style that re-directs her opponents attacks, using a gun or knife to finish an opponent once an opening presents itself. A skilled leader and expert tactician Donna has experience operating communications and sensor equipment; she also has had some training in piloting and gunnery. Renowned for her skills with computers, Donna is skilled at ferreting out information, and is quite capable of aquiring data others might prefer to remain hidden.
Basic Attributes:
SpoilerShow
Fitness: 3
Precision: 4
Reflexes: 2

Knowledge: 3
Creativity: 3
Awareness: 3

Movement [Fitness + Athletics] : 6 {Normal 95m/min, Sprint 450m/min}
Wound Capacity [Fitness x2/x1] : 6 {Light}/ 3 {Moderate}/ 1 {Serious} / Incapacitated
Stress Capacity [Awareness x2/x1] : 6 {Light}/ 3 {Moderate}/ 1 {Serious} / Snapped
Basic Skills:
SpoilerShow
Leadership - awareness - 4 (7)
Tactics - creativity - 3 (6)
Piloting - reflexes - 1 (3)
Gunnery - reflexes - 1 (3)
Sensor Operation - awareness - 2 (5)
Comm Operation - awareness - 2 (5)
Firearms - precision - 2 (6)
Martial Arts - fitness - 3 (6)
Freefall - reflexes/fitness - 3 (5/6)
Athletics - reflexes/fitness - 3 (5/6)
Infiltration - precision - 3 (7)
Empathy - awareness - 3 (6)
Deception - creativity - 2 (5)
Persuasion - creativity - 2 (5)
Formal Education:
SpoilerShow
Humanities/Loroi~ities:

Language - English and Loroi Trade: 4 (Native English, lots of effort into Loroi Trade)
Literature/Arts/Cooking: 2 (Human history, many Fiction genres, as many Loroi texts as she can get her hands on) (I'm not sure how much cultural exchange is going on)

Social Sciences:

Archaeology/Anthropology: 2
Psychology/Sociology: 2


Natural Sciences:

Geology: 2
Biology/Medicine: 2
Chemistry/Chemical-Materials Engineering: 2

Formal Sciences:

Computer Science/Software Engineering: 4
Mathematics/Statistics/Logistics: 3


Engineering:

Electrical Engineering: 3
Computer Engineering: 5
Background:
SpoilerShow
Fault: Overthinks things too much, although her training helps prevent her from freezing up in critical situations it can't stop her from blaming herself is something goes wrong.

Life Changing Events (3):

{Adolescence (early)} Decides to 'rebel' against authority and turns her already formidable computer skills towards hacking.

{Adolescence (mid)} Ben Donovan, a close friend with the same 'hobby' as Donna, is caught. Donna discovers just what the consequences are if she were to share the same fate: Decides that being a rebel is kind of passe...anyway, Space is where the real action is.

{Adult} Instrumental in jury-rigging computer system during a training voyage when a power-surge damages multiple systems. Frast-tracked by TCA for command training.


Relationships Goals & Secrets:

{Family} Samantha Ptak (mother); renowned archaeologist and anthropologist.

{Association} Benjamin 'Ben' Donovan; Donna used her contacts to get him a job in a civilian corporation despite his record. Her reputation could be severly damaged if he falls back into old habits.

{Goal 1} To make a difference in the world around her, to earn immortality and to make the universe a safer place for Humanity.

{Goal 2} To advance human technoloical understanding by whatever means necessary, preferably nicely, but the stakes are high and she's willing to go that extra distance.

{Secret} Her hacker past. She might have given up that game but she still has masses of data she stripped from many government and other computer systems. She keeps much of this data stored in her personal storage stacks, as well as back-ups at home. This data is heavily encrypted, and has been further encrypted by Donna; trying to crack the original encryption is a past-time for Donna, but she doesn't yet know how much longer it will take.
Gear:
SpoilerShow
Combat Gear:

Work Suit
*Knife
2x Special edition 11.5mm Pistols. Each one has Laser Sight and Flashlight attachments, caseless ammunition with its own oxidising agent (meaning it can fire in no atmosphere or one with little free-oxygen). 1 pistol (thigh holster) is armed with anti-personnel 'frangible' rounds (2x spare clips), the other (small-of-back holster) is armed with tungsten jacketed depleated uranium sabot rounds (plus 2x spare clips). :shock: I have no idea if I can get away with this ;)

Equipment:

*Commlink / Emergency Distress Beacon
*Personal Pad: Keep your favorite music or important mission stuff handy.
*Flashlight
*Pocket Sensor: complete with geiger counter, chemical analyzer, video camera with microscopic attachment.
*Engineering Tool Kit: Electronics.
*First Aid Kit: Enough to treat some minor wounds or stabilise someone with a serious wound until someone with a Medkit can get to them.
Medkit
Spray bandages
Tranquilizer: Human
Flying Saucer Bot: A small disk shaped camera drone that can perform some task remotely. (I'm assuming this needs an atmosphere of some sort to work)
Vision Enhancement Goggles: Low light and infrared vision.

Personal Gear:

Multiple Personal Pad memory devices: Contain many books in electronic format (History, Fiction, any Loroi texts she's got her hands on, Scientific and other Technical Journals (See Formal Education), music, games (Chess, Go, etc), photo collection (some of which she's loaded onto one of those slide-show picture frames).

High-end Work Pad: more powerful than a standard Pad, Donna can use it for her coding etc, without using the DeSoto's computer resources.

High-density data storage device: a relic of Donna's past, will automatically zero-out if put in any device other than Donna's Work Pad.

Spare uniforms

Spare ammo: Boxed, stored in DeSoto's Armory, 50/50 Frangible/Sabot. (I don't know how many rounds are usually in a box of ammo, but I assume its enough to re-fill her clips a few times over.)

_______
Anything marked with a * is worn at all times. Anything else she'll have to get from her quarters, assuming there's time ;)
Not sure if the Pistol is worn as part of the normal uniform or not...atm I'm assuming not.

Some points about the special ammo: (feel free to nix any of this icekatze)

Frangible rounds do a lot of damage, however they have very little penetrating power, even a Work Suit will stop them completely, except maybe where it thins to allow flexibility (ie. Knee, Elbow, Armpit and to a lesser degree the Neck and Faceplate.)

The sabot rounds are another matter, capable of penetrating many types of armor, however they are only effective at relatively short range. Careful targeting and hazardous proximity will be necessary against particularly heavily armored targets.
Last edited by TheUnforsaken on Wed Apr 13, 2011 5:52 am, edited 1 time in total.
Rage, rage against the dying of the light. - Dylan Thomas

[A] book need never die and should not be killed; books [are] the immortal part of man. - Robert A. Heinlein

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sunphoenix
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Re: [RP] Operation: Deep Strike (OOC)

Post by sunphoenix »

LOL... this is a GREAT Character TheUnforsaken! :)

Can't wait to start playing! :)
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."

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TheUnforsaken
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Re: [RP] Operation: Deep Strike (OOC)

Post by TheUnforsaken »

Thanks Sunphoenix 8-)

Realised I need to select a colour for speech...

How about this? I don't think its close to any others already selected. It's #800000 btw, if anyone's interested.
Rage, rage against the dying of the light. - Dylan Thomas

[A] book need never die and should not be killed; books [are] the immortal part of man. - Robert A. Heinlein

Oops. - Shannon Foraker

Incursion RPG
IC Thread
OOC Thread
Character List

Karst45
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Re: [RP] Operation: Deep Strike (OOC)

Post by Karst45 »

TheUnforsaken wrote:Thanks Sunphoenix 8-)

Realised I need to select a colour for speech...

How about this? I don't think its close to any others already selected. It's #800000 btw, if anyone's interested.
Westley "cowboy" Earl. Texan Shuttle pilot, mechanic and distiller.

"when your stuck in a sand storm so strong it could sandblast your skin off your bone you need the Cowboy!"


Seem rather close as a color

I would like to know why the weapon are only: pistol then it automatically jump to the Anti-armor weapon? isnt there sub-machingun or compact rifle (was thinking about P-90

If you want i have a PDF of Ultra-modern weapon based on gurp weaponry (i think) with list lots of weapon, from shotgun to Gatling, with their damage and special feature

I updated my character with more than enough background :) I think this character will raise the ambiance on board :)

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TheUnforsaken
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Re: [RP] Operation: Deep Strike (OOC)

Post by TheUnforsaken »

Karst45 wrote:
TheUnforsaken wrote:Thanks Sunphoenix 8-)

Realised I need to select a colour for speech...

How about this? I don't think its close to any others already selected. It's #800000 btw, if anyone's interested.
Westley "cowboy" Earl. Texan Shuttle pilot, mechanic and distiller.

"when your stuck in a sand storm so strong it could sandblast your skin off your bone you need the Cowboy!"


Seem rather close as a color

I would like to know why the weapon are only: pistol then it automatically jump to the Anti-armor weapon? isnt there sub-machingun or compact rifle (was thinking about P-90

If you want i have a PDF of Ultra-modern weapon based on gurp weaponry (i think) with list lots of weapon, from shotgun to Gatling, with their damage and special feature

I updated my character with more than enough background :) I think this character will raise the ambiance on board :)
I think weapons are pretty much our choice...at a glance both sunphoenix and Beliskner have non-standard ranged weapons (auto-pistols and an Assault Rifle, respectively) and my character's pistols are hardly 'standard' either. In your case Karst, I'd say that a sub machine gun would have the same rating as the pistol (they usually use pistol ammo) but with a much faster rate of fire and larger clips, if at the cost of accuracy. Though that's up to icekatze.

Also: Does anyone object to this colour?

Kamielle Lynn
Donna Ptak

Or is this one better?
Rage, rage against the dying of the light. - Dylan Thomas

[A] book need never die and should not be killed; books [are] the immortal part of man. - Robert A. Heinlein

Oops. - Shannon Foraker

Incursion RPG
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OOC Thread
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icekatze
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Re: [RP] Operation: Deep Strike (OOC)

Post by icekatze »

hi hi

I had hoped to get the first in character post ready by tonight, but some stuff came up and I lost some time, with any luck I can recover that lost time tomorrow. I apologize that this has taken so long, but I just wanted everyone to know that I am still working on it. I'm currently fleshing out the locale and some NPC characters.

There is a very good reason why there are only pistols and anti-tank weapons. You are on a space ship, boarding operations are very rare and you are not a troop transport. Pistols are half tradition, half paranoia that the Loroi might decide to turn on them. A mutiny is certainly not expected, but there are non-lethal devices for dealing with people who go nuts. Assault weapons are frowned upon. They're overkill for use against other members of your own species in the close quarters confines of a pressure sealed space ship and they're next to useless against the Umiak Hardtroops.
Be careful what you shoot at, most things in here don't react too well to bullets.
That being said, each character is welcome to bring their own personal effects, some of which may be weaponry. But realize that it is a personal effect, and unless there is an emergency (now just how likely do you think that is going to be? ha ha ha... :lol: ) those are things to leave un-loaded and in your room.

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TheUnforsaken
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Re: [RP] Operation: Deep Strike (OOC)

Post by TheUnforsaken »

Edited Donna's profile a little. Just some tweaks to her Gear + a few new questions/notes at the bottom of the post.
Rage, rage against the dying of the light. - Dylan Thomas

[A] book need never die and should not be killed; books [are] the immortal part of man. - Robert A. Heinlein

Oops. - Shannon Foraker

Incursion RPG
IC Thread
OOC Thread
Character List

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Martenzo
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Re: [RP] Operation: Deep Strike (OOC)

Post by Martenzo »

Added Jacobson's gear and attribute bonuses to his skills. I noticed that creativity and awareness are disproportionately useful. Then again, it might just be my skill choice.

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