[RP]Cydonia Rising (OOC)

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Charlie
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Re: [RP]Cydonia Rising (OOC)

Post by Charlie »

I'm fine with it.
No sorcery lies beyond my grasp. - Rubick, the Grand Magus

Jericho
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Re: [RP]Cydonia Rising (OOC)

Post by Jericho »

sunphoenix wrote:
Suederwind wrote:Interviews with the characters? That sounds interesting, I think.
Yes it does! :)

I might suggest this format... You as the interviewer come up with 20 or so questions and pm them to the players. Then we post back what our characters responses would be IN-Character then you reply with the interviewer's reaction and secondary responses or questions. Then we reply one more time and you reply with an end reaction.

Three interchanges in total. Then we put them all together and clean up the script a bit and post them in complete in a new thread [RP]Cydonia Rising (Interviews)! :)
Sorry if i'm a bit slow but do you mean that I or Suederwind should conduct the interview? I'm asking cause you answered Suederwind's post and i don't want to bother with lenghty spam.
Also i feel the gamemaster interview should be included.
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through. General C.H Melchett commander of some unknown british regiment in the western front.

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sunphoenix
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Re: [RP]Cydonia Rising (OOC)

Post by sunphoenix »

I thought it would be you conducting the interviews... at least I thought that was your intent! lol! But whatever you and Suederwind work us is fine by me.
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."

Suederwind
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Re: [RP]Cydonia Rising (OOC)

Post by Suederwind »

Sorry if i'm a bit slow but do you mean that I or Suederwind should conduct the interview? I'm asking cause you answered Suederwind's post and i don't want to bother with lenghty spam.
Also i feel the gamemaster interview should be included.
Well, I also thought that you would do those interviews. I think I would be more interesting if someone does this who is not involved in the game.
A gamemaster interview? :shock: Tell me more! :D
Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]

Jericho
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Re: [RP]Cydonia Rising (OOC)

Post by Jericho »

Okay sorry for the confusion. I'm actually not fit for writing right now cause i may be a little tipsy.

Yes it was my intent to conduct the interview but i get confused easily. Either way Sunphoenix's idea of twenty questions sent back and fourth is good but the idea i had was that it was meant to be like a talkshow interview like the actors studio or late night show featuring famous barsam humorist and scream-as-loud-you-can singer Balid Movir (name completely made up as i don't know barsam grammar). And if i give twenty questions on the fly it will loose some of that spontaneity and live feel of it. But if you people feel this is a better idea then i suppose i can make look more like an article in a magazine.

So here's the plot of the program. It will have three quest's from the cast on or two, rare exception one each episode. The questions will be both given to individual characters but also to the group as a whole allowing for the characters to interact with one another on a different plane. Like actors commentary sort of. Than we will "show" scene's from the game allowing the charater or character's to give personal input on their performance. Their will be multiple scene's showing as the interview progresses and commercial brakes.

And the gamemaster interview will be more like interviewing a director with special focus on what drives the plot, which character is easiest to work with, advice for other gamemasters, commentaries and maybe a little forshadowing etc. NPC's would also be interviewed but they would be like any other character. Essentially Suederwind will get to be himself during this episode.
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through. General C.H Melchett commander of some unknown british regiment in the western front.

Dragoon
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Re: [RP]Cydonia Rising (OOC)

Post by Dragoon »

The interview would be fun. I'm all for it.

Suederwind
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Re: [RP]Cydonia Rising (OOC)

Post by Suederwind »

I have to admit that this talkshow ideas souds much more fun than the previews idea. Maybe it would be the best to make those interviews via PM and then post them "in the show". Hopefully the first issue wont take long to write. ;-)
You should open a new thread for this, by the way.
Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]

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sunphoenix
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Re: [RP]Cydonia Rising (OOC)

Post by sunphoenix »

Suederwind wrote:I have to admit that this talkshow ideas souds much more fun than the previews idea. Maybe it would be the best to make those interviews via PM and then post them "in the show". Hopefully the first issue wont take long to write. ;-)
You should open a new thread for this, by the way.
wow.. yeah! I have to agree that sounds.. interesting! :)
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."

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sunphoenix
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Re: [RP]Cydonia Rising (OOC)

Post by sunphoenix »

Ok. THE FACE of the ENEMY!

The Umiak:

Race: Umiak
Sub-species { Hal-tik, Tizik-tik, and Kikkut }
"Warrior - Hard Trooper" Hal-tik {6pt}
Body -1 {+10pts}
"Exoskeleton" Armor = Lvl 6, 12pts Armor Rating {12pts}
Features [Ambidexterity, Claws <Weapon Lvl 2>, Natural Reach <strike first in Melee against non-reach weapons>, Retractable 'Serrated Spike' Right-Claw <Weapon Lvl 4> {4pts}] {8pts}
Heightened Sense - Sight [270^degree vision] = +3 Awareness, Only -1DCV from blindside attacks {2pts}
Jumping = Lv1 [3x Normal] {1pt}
Special Defense [ Sleep <once every 3-7 days>] {1pt}
"Quadruped" Special Movement - Fast = Lvl 1 [Body x2 for move speed] {2pts}
------
Awkward Size/1 = 3-4 meters, 300kg+, -1ACV/DCV vs Sz: 0 in Ranged Combat {+1}
Impaired Speech = "Umiak" speak in clicks and buzzes - Cannot Speak Trade {+6}
Marked = "Umiak" Insectoid - Quadruped {+3pts}
Unappealing [ Very Strong Odor ] {+1}


"Administrator" Tizik-tik {20pts}
Mind +2 {20pts}
Body -1 {+10pts}
"Exoskeleton" Armor = Lvl 4, 8pts Armor Rating {8pts}
Features [Ambidexterity, Claws <Weapon Lvl 2>, Lightning Calculator, Natural Reach <strike first in Melee against non-reach weapons>, Retractable 'Serrated Spike' Right-Claw <Weapon Lvl 4> {4pts}] {9pts}
Heightened Sense - Sight [270^degree vision] = +3 Awareness, Only -1DCV from blindside attacks {2pts}
Jumping [Unique Restriction: Only in low Gravity -1] = Lv1 [3x Normal] {1pt}
Special Defense [ Sleep <once every 3-7 days>] {1pt}
"Quadruped" Special Movement - Fast [Unique Restriction: Only in low Gravity -2] = Lvl 2 [Body x4 for move speed] {2pts}
------
Awkward Size/1 = 3-4 meters, 250kg+, -1ACV/DCV vs Sz: 0 in Ranged Combat {+1}
Impaired Speech = "Umiak" speak in clicks and buzzes - Cannot Speak Trade {+6}
Marked = "Umiak" Insectoid - Quadruped {+3pts}
"Low-G Worlder" Not So Tough = -5 Health {+2pts}
Unappealing [ Very Strong Odor ] {+1}

"Spacer" Kikkut {17pts}
Mind +2 {20pts}
Body -1 {+10pts}
"Exoskeleton" Armor = Lvl 4, 8pts Armor Rating {8pts}
Features [Ambidexterity, Claws <Weapon Lvl 2>, Lightning Calculator, Natural Reach <strike first in Melee against non-reach weapons>, Spacial Sense <+2 Pilot & Astrogation> ] {5pts}
Heightened Sense - Sight [270^degree vision] = +3 Awareness-Sight, Only -1DCV from blindside attacks {2pts}
Jumping [Unique Restriction: Only in low Gravity -1] = Lv2 [10x Normal] {2pt}
Special Defense [ Sleep <once every 3-7 days>] {1pt}
"Quadruped" Special Movement - Fast [Unique Restriction: Only in low Gravity -2] = Lvl 2 [Body x4 for move speed] {2pts}
------
Awkward Size/1 = 3-4 meters, 230kg+, -1ACV/DCV vs Sz: 0 in Ranged Combat {+1}
Impaired Speech = "Umiak" speak in clicks and buzzes - Cannot Speak Trade {+6}
Marked = "Umiak" Insectoid - Quadruped {+3pts}
"Low-G Worlder" Not So Tough = -5 Health {+2pts}
Unappealing [ Very Strong Odor ] {+1}

Umiak Cybernetic Enhancement Packages -
General Purpose Cyber-Implants: {8pts}
"Enhanced Endo-Plating" Armor = Lvl 2, +4pts Armor Rating {4pts}
Features [ Audio Vocabulator 'Translates Umiak to Trade Speech', Comm-link ] {2pts}
Life Support [ Standard 1G - Augmentation 'Umiak is considered in low-g for movement purposes" ] {1pt}
Special Defense [ Aging - Antiagathics Implants {Only- for remarkable Umiak of high importance}, Disease-Immunity ] {3pt}
----
Special Requirement [ healing damage also requires repair ] {-2}

Technical Support Cyber-Augmentation: {17pts}
"Enhanced Endo-Plating" Armor = Lvl 2, +4pts Armor Rating {4pts}
"Implanted Processor w/Encrypted Multi-Channel Wireless Link Interface" Computer Scanning = Lvl 2 {8pts}
Features [ Audio Vocabulator 'Translates Umiak to Trade Speech', Comm-link, Retractable Multi-Tool Arms, Retractable Multi-Processor Interface ] {4pts}
Life Support [ Standard 1G - Augmentation 'Umiak is considered in low-g for movement purposes" ] {1pt}
Special Defense [ Disease-Immunity ] {2pt}
----
Special Requirement [ healing damage also requires repair ] {-2}

Combat Trooper Bionic-Enhancements: {30pts}
"Combat Armor Endo-Plating" Armor = Lvl 4, +8pts Armor Rating {8pts}
Tough/2 [+10 health] {4pts}
"Optical, Audio Digital Enhancement" Heightened Awareness/2 = +2 All Awareness Tests {4pts}
Features [ Audio Vocabulator 'Translates Umiak to Trade Speech', Comm-link, Nightvision ] {3pts}
Life Support [ Standard 1G - Augmentation 'Umiak is considered in low-g for movement purposes" ] {1pt}
Special Movement - Fast/+1 = Double Body for moment speed {2pts}
Special Defense [ Disease-Immunity ] {2pt}
Super-Strength/1 = 1 ton, +1DM, +2 Body Stat tests {8pts}
----
Special Requirement [ healing damage also requires repair ] {-2}

Umiak Personal Weapons & Armor:
Umiak Sliver Rifle 'Heavy Gauss Needler Rifle' = Item, Lvl 5 Weapon <10 pts>, Lvl 3 Range 1km <2pts>, Penetrating/2 [-8 Armor Prot.] <2pts>, Accuracy +1AV <1pt>, Autofire <3pts>; Ammo/1 {60bursts] <-0>; Total Cost: {9pts}
+ Neuro-Toxin 'Poison' Needler Ammo = Lvl 0 Weapon; Linked {"Umiak Sliver Rifle"} <+1>, Drain/ 3 [Body] <+3>, Continuing/3 <+3>; Toxic <-1>; Total Cost: {3pts}

Umiak Plasma Rifle 'Heavy Flamer Rifle' = Item, Lvl 6 Weapon <12 pts>, Lvl 1 Range 10m <1pt>, Continuing/4 <4pts>, Spreading/2 [4 targets, -2DCV] <2pts>; Ammo/1 [30shots] <-0>, Inaccurate/1 [-1ACV] <-1pt>; Total Cost: {8pts}

Umiak Combat Armor = Item, Lvl 4 Armor, 8pts Armor Rating <8pts> / Sensory Block - Radar, Passive IR, Lvl 2 <4pt> / Special Defense [Freezing Cold/2, Lack of Air/2 {10hrs}, Low Pressure/2, Radiation/1] <14pts>; Total Cost: {13pts}
Last edited by sunphoenix on Thu Mar 21, 2013 3:00 pm, edited 2 times in total.
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."

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Charlie
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Re: [RP]Cydonia Rising (OOC)

Post by Charlie »

Wow, fairly dangerous.
No sorcery lies beyond my grasp. - Rubick, the Grand Magus

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sunphoenix
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Re: [RP]Cydonia Rising (OOC)

Post by sunphoenix »

Thanks.

...waiting for post from Senanthes, before I go any further in RP.
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."

Suederwind
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Re: [RP]Cydonia Rising (OOC)

Post by Suederwind »

A post is currently under development. I am waiting for senanthes, too. Maybe we will see a bit more from the messdeck.
Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]

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sunphoenix
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Re: [RP]Cydonia Rising (OOC)

Post by sunphoenix »

Cool. What do you think of the Umiak?
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."

Beliskner
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Re: [RP]Cydonia Rising (OOC)

Post by Beliskner »

Umiak, Loroi, Morat, whatever. Everything tastes best when grilled....

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Charlie
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Re: [RP]Cydonia Rising (OOC)

Post by Charlie »

Beliskner wrote:Umiak, Loroi, Morat, whatever. Everything tastes best when grilled....
Except Soylent Green.
No sorcery lies beyond my grasp. - Rubick, the Grand Magus

Dragoon
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Re: [RP]Cydonia Rising (OOC)

Post by Dragoon »

Nah Commander, Umiak is best served steamed with butter sauce, and lemon...you just need one large set of pliers to crack that shell.<pats his sidearm>

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sunphoenix
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Re: [RP]Cydonia Rising (OOC)

Post by sunphoenix »

I'm sort of waiting for Senanthes to post something...
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke

"...you can't conquer a free man; the most you can do is Kill him."

Suederwind
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Re: [RP]Cydonia Rising (OOC)

Post by Suederwind »

Sorry guys, out for GMing my usual group today. I´ll try to post something as soon as I can.
Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]

Senanthes
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Re: [RP]Cydonia Rising (OOC)

Post by Senanthes »

There, posted... I tried to catch up on as much as I could in a suddenly VERY much larger RP. :) Not that I'm complaining. Largely, Nel is just getting to the end of her patience in certain regards. :P Simplifies my post though, since she's only aware of the bridge right now. PLEASE PM me if you feel I need to amend something, or just flat out missed something.

Absalom
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Re: [RP]Cydonia Rising (OOC)

Post by Absalom »

Senanthes, out of curiosity, you are aware that the Loroi would be unlikely to have developed data conversion programs to speak with our computers, right? Unless the Human fleet has been equipped with programs to parse a format that's standard with both the Loroi AND the Orgus, there likely won't be any meaningful sensor data that CAN be transmitted.

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