Ah..ok. Thats cool.Suederwind wrote:Hi sunphoenix!At first I wanted to start the game at the moment, when the loroi shuttle was save and Cydonia was on its way to the rescue. There should have been one or to posts from from NPCs that describe what happend before.Hey Suederwind... why don't you just start a new Thread... mine was only supposed to be a prelude for the Loroi characters. That way we need no more spoiler links...
I think now that the way we do it now is better. Lets just play the prelude to the point, when the loroi shuttle starts and have a break there. What do you think?
[RP]Cydonia Rising (OOC)
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- sunphoenix
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Re: [RP]Cydonia Rising (OOC)
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
- sunphoenix
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- Location: Indianapolis, IN
Re: [RP]Cydonia Rising (OOC)
Hmmm.. I probably should have used Stormrage's Soul as her stat for that intimidation check. lol... ah well...
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
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Re: [RP]Cydonia Rising (OOC)
Out with my usual RPG group this evening. So an aswer could take awhile.
Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]
[RP]Cydonia Rising [IC]
- sunphoenix
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Re: [RP]Cydonia Rising (OOC)
...lol. Same here playing Marvel Heroic Roel-play AVENGERS tonight!
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
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Re: [RP]Cydonia Rising (OOC)
The dark eye, 4.1 edition here. I will check the forum in a break or so.
Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]
[RP]Cydonia Rising [IC]
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Re: [RP]Cydonia Rising (OOC)
Role playing myself...i have my DnD ( well pathfinder) game tonight
So I have to hang up my machine pistols and go find my Sword and shield ...
So I have to hang up my machine pistols and go find my Sword and shield ...
Re: [RP]Cydonia Rising (OOC)
Okay, question to DM here, do we HAVE any censors on the shuttle worth a damn to find something? If we do, what sort of sensors?
(At least, I do have decent stats to find anything if need be. But I need to know the tools of the shuttle to know if I can detect anything.)
(At least, I do have decent stats to find anything if need be. But I need to know the tools of the shuttle to know if I can detect anything.)
la pɛ nɔtʀʏltsɪmœ ʀɛv, dɛ ʒã puʀ la pʀɔtɛʒe
nu vœnõ dõkœ dœ tupaʀtu, puʀ ɛtʀœ sa ɡʀãdaʀme
dœ la site pʀɔtɛktœʀ, dœ sœ ʀɛvœ defãsœʀ
ynjõ dœ la fɔʀsœ dœ tus, nu vwasijalɔʀ lɛzɔʀiɔnɪt
- The Chant of A Certain Army
nu vœnõ dõkœ dœ tupaʀtu, puʀ ɛtʀœ sa ɡʀãdaʀme
dœ la site pʀɔtɛktœʀ, dœ sœ ʀɛvœ defãsœʀ
ynjõ dœ la fɔʀsœ dœ tus, nu vwasijalɔʀ lɛzɔʀiɔnɪt
- The Chant of A Certain Army
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Re: [RP]Cydonia Rising (OOC)
I have absolutely no clue what kind of sensors the Loroi are using. Maybe some form of advanced radar/lidar, IR detectors, and so on. Not the full equipment of a bigger ship but certainly enough to find a human probe, if you know what you are doing. There will be a radio on board, off course.
Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]
[RP]Cydonia Rising [IC]
Re: [RP]Cydonia Rising (OOC)
Someone said sometime ago that human sensors are supreme to loroi because they concentrate mostly on using farseers rather on radar\lidar\gravimetric sensors...
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Re: [RP]Cydonia Rising (OOC)
That somehow sounds plausible to me. On the other side, I do not think, that they will mount the biggest and most expensive sensors on a tiny shuttle. Edit: and I don´t think they will have a pocket-farseer with them. So their sensors will be most likely on par with what you would find in a human shuttle.
Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]
[RP]Cydonia Rising [IC]
Re: [RP]Cydonia Rising (OOC)
Unless the Loroi targeting/navigational sensors require constant input by a farseer, I am pretty sure they are equipped with similar, likely better sensor equipment as humans. A small atmospheric shuttle should have sensors allowing it to safely conduct orbital manoeuvres, atmospheric re-entry, flight, and landing (vertical and horizontal). So basically similar stuff you'd find on a Space Shuttle orbiter, just far more sophisticated. It will probably lack the resolution to detect anything beyond a few hundred thousand kilometres though, because a shuttle doesn't need it to perform its function.
Re: [RP]Cydonia Rising (OOC)
That sounds rather reasonable. Which means we'll be basically blind. :pVictor_D wrote:Unless the Loroi targeting/navigational sensors require constant input by a farseer, I am pretty sure they are equipped with similar, likely better sensor equipment as humans. A small atmospheric shuttle should have sensors allowing it to safely conduct orbital manoeuvres, atmospheric re-entry, flight, and landing (vertical and horizontal). So basically similar stuff you'd find on a Space Shuttle orbiter, just far more sophisticated. It will probably lack the resolution to detect anything beyond a few hundred thousand kilometres though, because a shuttle doesn't need it to perform its function.
la pɛ nɔtʀʏltsɪmœ ʀɛv, dɛ ʒã puʀ la pʀɔtɛʒe
nu vœnõ dõkœ dœ tupaʀtu, puʀ ɛtʀœ sa ɡʀãdaʀme
dœ la site pʀɔtɛktœʀ, dœ sœ ʀɛvœ defãsœʀ
ynjõ dœ la fɔʀsœ dœ tus, nu vwasijalɔʀ lɛzɔʀiɔnɪt
- The Chant of A Certain Army
nu vœnõ dõkœ dœ tupaʀtu, puʀ ɛtʀœ sa ɡʀãdaʀme
dœ la site pʀɔtɛktœʀ, dœ sœ ʀɛvœ defãsœʀ
ynjõ dœ la fɔʀsœ dœ tus, nu vwasijalɔʀ lɛzɔʀiɔnɪt
- The Chant of A Certain Army
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Re: [RP]Cydonia Rising (OOC)
Thats it, I think. Maybe some auxiliary sensors for traveling short distances in space. But nothing better than that. I highly doubt that such sensors would need constant input by a farseer. There are not that many of them, if I remember correctly.Victor_D wrote:Unless the Loroi targeting/navigational sensors require constant input by a farseer, I am pretty sure they are equipped with similar, likely better sensor equipment as humans. A small atmospheric shuttle should have sensors allowing it to safely conduct orbital manoeuvres, atmospheric re-entry, flight, and landing (vertical and horizontal). So basically similar stuff you'd find on a Space Shuttle orbiter, just far more sophisticated. It will probably lack the resolution to detect anything beyond a few hundred thousand kilometres though, because a shuttle doesn't need it to perform its function.
Forum RP: Cydonia Rising
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[RP]Cydonia Rising [IC]
- sunphoenix
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Re: [RP]Cydonia Rising (OOC)
Standard "Nistil" Shuttle -
Description-
Stats: 103pts {52pt - Item}
Description-
SpoilerShow
"Nistil"
Class: Utility Shuttle
Length: 30 m
Deadweight Mass: 150 t
Crew: 2
Passengers: 20
Screens: none
Max. Acceleration: 15 G*
Fuel Capacity: 100
Note: *10 G Max with unprotected passengers. This general-purpose shuttle is carried by most Loroi warships, and used for a variety of missions. It has minimal streamlining to allow for safe planetary landings, but is intended primarily for exo-atmospheric use.
Class: Utility Shuttle
Length: 30 m
Deadweight Mass: 150 t
Crew: 2
Passengers: 20
Screens: none
Max. Acceleration: 15 G*
Fuel Capacity: 100
Note: *10 G Max with unprotected passengers. This general-purpose shuttle is carried by most Loroi warships, and used for a variety of missions. It has minimal streamlining to allow for safe planetary landings, but is intended primarily for exo-atmospheric use.
SpoilerShow
Armor = Lvl 20, Armor Rating 40{56} / Health Points: 20 {40pts}
Features = Lvl 6 [Extra Capacity 5: 15 people and/or 15,000kg Cargo <5>, Neutrino Radio <1>] {6pts}
'Atmosphereic' Flight [Detectible: Hearing -1] = Lvl 6, 30k kph {47pts}
Spaceflight [Detectible: Radiation -1] = Lvl 4, "15 G" {100kph~ approx 'not really'} {7pts}
Special Defenses = Lvl 6 [Freezing Cold <2>, Lack of Air <2>, Low Pressure <2>] {12pts}
Supersenses-Radar [Detectible: Radar -1] = Lvl 5, 100km {9pts}
--------
Awkward Size 'Colossal' = Size 4; 30m [-16]
* [Lifting Capacity: 150,000kg 'max', Damage Modifier: +16 {no weapons}, Armor Rating: +16, Ranged Att. Bonus to hit/defend: {-4}]
Special Requirement - Frequent Maintenance/Fuel [-2]
Features = Lvl 6 [Extra Capacity 5: 15 people and/or 15,000kg Cargo <5>, Neutrino Radio <1>] {6pts}
'Atmosphereic' Flight [Detectible: Hearing -1] = Lvl 6, 30k kph {47pts}
Spaceflight [Detectible: Radiation -1] = Lvl 4, "15 G" {100kph~ approx 'not really'} {7pts}
Special Defenses = Lvl 6 [Freezing Cold <2>, Lack of Air <2>, Low Pressure <2>] {12pts}
Supersenses-Radar [Detectible: Radar -1] = Lvl 5, 100km {9pts}
--------
Awkward Size 'Colossal' = Size 4; 30m [-16]
* [Lifting Capacity: 150,000kg 'max', Damage Modifier: +16 {no weapons}, Armor Rating: +16, Ranged Att. Bonus to hit/defend: {-4}]
Special Requirement - Frequent Maintenance/Fuel [-2]
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
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Re: [RP]Cydonia Rising (OOC)
To make things clear, the shuttle you are on is a "Slipper" class, Trans-Atmospheric Shuttle (Skiff).
Argent Fires "Nistel" Shuttle is the destroyed one in the hangar bay. I will add that to the prelude, to make things clear. Sorry, should have done so in the first place.
SpoilerShow
Length: 30 m
Deadweight Mass: 160 t
Crew: 2
Passengers: 20
Screens: none
Max. Acceleration: 10 G
Fuel Capacity: 50
Note: This is a streamlined craft designed for efficient planetary landings and takeoffs. It has limited performance and endurance outside atmosphere. It is most commonly carried by orbital stations or passenger transports, but many capital ships will carry at least one in place of a standard shuttle.
Deadweight Mass: 160 t
Crew: 2
Passengers: 20
Screens: none
Max. Acceleration: 10 G
Fuel Capacity: 50
Note: This is a streamlined craft designed for efficient planetary landings and takeoffs. It has limited performance and endurance outside atmosphere. It is most commonly carried by orbital stations or passenger transports, but many capital ships will carry at least one in place of a standard shuttle.
Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]
[RP]Cydonia Rising [IC]
- sunphoenix
- Posts: 1165
- Joined: Mon Mar 21, 2011 6:46 pm
- Location: Indianapolis, IN
Re: [RP]Cydonia Rising (OOC)
...sigh.
Slipper "Lillit" Shuttle -
Description-
Stats: 100pts {50pt - Item}
Slipper "Lillit" Shuttle -
Description-
SpoilerShow
Slipper "Lillit"
Class: Trans-Atmospheric Shuttle (Skiff)
Length: 30 m
Deadweight Mass: 160 t
Crew: 2
Passengers: 20
Screens: none
Max. Acceleration: 10
Fuel Capacity: 50
Note: This is a streamlined craft designed for efficient planetary landings and takeoffs. It has limited performance and endurance outside atmosphere. It is most commonly carried by orbital stations or passenger transports, but many capital ships will carry at least one in place of a standard shuttle.
Class: Trans-Atmospheric Shuttle (Skiff)
Length: 30 m
Deadweight Mass: 160 t
Crew: 2
Passengers: 20
Screens: none
Max. Acceleration: 10
Fuel Capacity: 50
Note: This is a streamlined craft designed for efficient planetary landings and takeoffs. It has limited performance and endurance outside atmosphere. It is most commonly carried by orbital stations or passenger transports, but many capital ships will carry at least one in place of a standard shuttle.
SpoilerShow
Armor = Lvl 20, Armor Rating 40{56} / Health Points: 20 {40pts}
Features = Lvl 6 [Extra Capacity 4: 8 '20' people and/or 5,000kg Cargo <4>, Neutrino Radio <1>] {5pts}
'Atmosphereic' Flight [Detectible: Hearing -1] = Lvl 6, 30k kph {47pts}
Spaceflight [Detectible: Radiation -1] = Lvl 3, "10 G" {10kph~ approx 'not really'} {5pts}
Special Defenses = Lvl 6 [Freezing Cold <2>, Lack of Air <2>, Low Pressure <2>] {12pts}
Supersenses-Radar [Detectible: Radar -1] = Lvl 5, 100km {9pts}
--------
Awkward Size 'Colossal' = Size 4; 30m [-16]
* [Lifting Capacity: 100,000kg 'max', Damage Modifier: +16 {no weapons}, Armor Rating: +16, Ranged Att. Bonus to hit/defend: {-4}]
Special Requirement - Frequent Maintenance/Fuel [-2]
Features = Lvl 6 [Extra Capacity 4: 8 '20' people and/or 5,000kg Cargo <4>, Neutrino Radio <1>] {5pts}
'Atmosphereic' Flight [Detectible: Hearing -1] = Lvl 6, 30k kph {47pts}
Spaceflight [Detectible: Radiation -1] = Lvl 3, "10 G" {10kph~ approx 'not really'} {5pts}
Special Defenses = Lvl 6 [Freezing Cold <2>, Lack of Air <2>, Low Pressure <2>] {12pts}
Supersenses-Radar [Detectible: Radar -1] = Lvl 5, 100km {9pts}
--------
Awkward Size 'Colossal' = Size 4; 30m [-16]
* [Lifting Capacity: 100,000kg 'max', Damage Modifier: +16 {no weapons}, Armor Rating: +16, Ranged Att. Bonus to hit/defend: {-4}]
Special Requirement - Frequent Maintenance/Fuel [-2]
PbP:
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
[IC] Deep Strike 'Lt' Kamielle Lynn
[IC] Cydonia Rising/Tempest Sonnidezi Stormrage
[IC] Incursion Maiannon Golden Hair
[IC] TdSmR Athen Rourke
"...you can't conquer a free man; the most you can do is Kill him."
Re: [RP]Cydonia Rising (OOC)
Human side hasn't got much to work with yet but I am still here. Wolffe is standing on the bridge while all the cool stuff is happening with the Loroi. Kudos folks, makes for good reading.
Re: [RP]Cydonia Rising (OOC)
I'm sure we will speed up soon. I think Gm and loroi char wanted to catch up in time line(cydonia crew sees aftermath of battle...)
ps.
I have some lines already made but waiting for GM ...
ps.
I have some lines already made but waiting for GM ...
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Re: [RP]Cydonia Rising (OOC)
I will post something for the human _and_ loroi side today. Still working on that and I have an appointment today. So this could take awhile. I wanted to post this earlier but thought that an answer to Yiuel is more important.
There are still some characters/players missing, so there will be a break between the prelude and the"real deal".
I hope you are enjoying the game so far.
There are still some characters/players missing, so there will be a break between the prelude and the"real deal".
I hope you are enjoying the game so far.
Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]
[RP]Cydonia Rising [IC]
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Re: [RP]Cydonia Rising (OOC)
So, page 2 of the prelude. Nice!
Currently thinking about what comes next and rework what I have written so far.
Currently thinking about what comes next and rework what I have written so far.
Forum RP: Cydonia Rising
[RP]Cydonia Rising [IC]
[RP]Cydonia Rising [IC]