Nation: Ares International Corporation
World: Mars
Military:
- 1,800 Armored Vehicles
- 100,000 Armed Troops
- 82 Ground bases (62 are outposts)
- AR-57S "Centurion" Main Battle Mech

AR-57S "Centurion" Main Battle Mech belongs to Chronicles of Man
Moderator: Outsider Moderators
AI in warfare is definitely a tough topic to discuss. There are any number of ethical and philosophical arguments you could present for and against its use in war, but I think practical reasons are sufficient.Game Theory wrote: I know the reasons why you "shouldn't" use AI, and I disagree with all that I have heard of so far.
1) It's dangerous: Yes it is, to your enemy. You don't have to make an AGI to traverse terrain and pull a trigger, and considering that Umaki are Umaki and look nothing like Loroi, that makes it fully useful in large scale Napoleonic warfare and perhaps even urban fighting. (Assuming you don't care that Umaki civilians will die.)
2) It's hack-able: Than don't connect it to outside systems. So what if you can't make weekly updates android style, you'll be making new robots at the same rate.
3) It might malfunction: This is actually a serious one, but If you test them properly than you can just redesign whichever model didn't work out. Even if it goes berserk, it's be doing that when it's next to the enemy and next to expendable drones. You can just introduce the newest models into "low risk" situations like open ground combat on some desert world and than move it into civilian situations.
4) They're too expensive: I actually don't know about this one, but the software is the "game changing" portion of a robotic soldier so it should ideally cost less than large transport vehicles.
To the rifles. I imagine on the human side, you'll see stuff like laser rifles, probably hooked up to a hud or something similar (basically something that allows you to hit the enemy at just light lag), and we'll see a lot of automatic systems that will respond to threats similar to automated iron domes in use today.Game Theory wrote:That's sort of what I wanted to dig into. What are "high tech" assault rifles( I keep coming back to self firing guns, but you guys might have different ideas). What else would a Loroi have on them? Why don't they have exosuits. (I'm sorry I have to keep coming back to this, but the gravity problem just keeps bothering me.)Armored infantry armed with the high-tech equivalent of assault rifles.
And I was really thinking, at what point does the biological soldier become obsolete?
Up until now, weapons have made humans more effective, but when the weapon can hear, see and make decisions better than you, while of course outclassing you physically in every way; why are you still there?
I know the reasons why you "shouldn't" use AI, and I disagree with all that I have heard of so far.
1) It's dangerous: Yes it is, to your enemy. You don't have to make an AGI to traverse terrain and pull a trigger, and considering that Umaki are Umaki and look nothing like Loroi, that makes it fully useful in large scale Napoleonic warfare and perhaps even urban fighting. (Assuming you don't care that Umaki civilians will die.)
2) It's hack-able: Than don't connect it to outside systems. So what if you can't make weekly updates android style, you'll be making new robots at the same rate.
3) It might malfunction: This is actually a serious one, but If you test them properly than you can just redesign whichever model didn't work out. Even if it goes berserk, it's be doing that when it's next to the enemy and next to expendable drones. You can just introduce the newest models into "low risk" situations like open ground combat on some desert world and than move it into civilian situations.
4) They're too expensive: I actually don't know about this one, but the software is the "game changing" portion of a robotic soldier so it should ideally cost less than large transport vehicles.
Well, both the Umiak and Loroi empires are vast, 60 or more planets each, so it's likely their invading forces are superior in number to the defender of any planet, and massively superior in power to a planet defence force (defenders mostly infantry, attackers equipped with the best of the best). It's simply too expensive to protect all planets with massive defences and armies that would be useless if an enemy fleet gains fleet superiority in the space surrounding it, and the manpower is better spent doing something productive for the war effort, like helping produce ships, instead of sitting in a bunker all day. My guess would be that front line planets would have good anti-fleet defences and strong armies, but the best equipment would be fleet based, so it can be deployed to invade a planet, or to defend a planet that is being attacked.Namaphry wrote:For many reasons, I think using unmanned combat machines (regardless what AI they do or don't have) dramatically favours the aggressor in any planetary invasion. To start with, it's hard to bring vast numbers of troops through space, and the aggressor is likely to be outnumbered. But with orbital superiority comes centralized command and control, and unprecedented situational awareness for those in charge.
It makes sense in hindsight that what you describe would be the objective, but realistically it wouldn't. In this total war, complete annihilation conflict, a planetary defence force first objective would be to defend the planet from enemy raids, try to delay invasions until relief fleets can rescue the planet or they can evacuate as much of the population as possible, and, if the enemy can't be beaten and invades, at least make sure the enemy can't use its resources for their war effort with intense guerrilla warfare.Namaphry wrote:Since the goal of planetary ground defense is to bleed and distract their opponents without provoking total annihilation, psychological warfare and brinkmanship skills are more important than tactics. Traditional generalship skills related to maintaining morale and keeping your troops supplied and coordinated are important, too. A decentralized command structure is still a good idea for the defender, though, since anything that looks 'central' will fall in the initial phase.
It's unintuitive, but not only is the goal not to win, it's not to demoralize, either. Ideally, you maintain what resistance you can until your side's fleet retakes the system, but more realistically, you try to trick your enemy into taking risk after risk that doesn't pay off, while keeping them convinced that the big pay-off they want is still coming--that you don't have the power to deny them. If they're 'demoralized', they'll just smite you with divine lightning. So, this type of strategy takes a lot of hidden menace, the ability to survive the initial phase of invasion, head for the hills, and keep fighting, potentially over a span of years, without being so aggressive that your enemy writes off your entire population as an unsalvageable nest of militants.
Lots of trickery could be involved here, like covert actions that keep the enemy from realizing that you are the cause of the problems, and especially acts that might cause their own commanders to turn against one another. This is all playing with fire, but when you're in the frying pan, there may not be much else to do.
I think my bottom line here is that as far as ground combat goes on this scale, combat skills are really tertiary, and even supply and logistics are secondary, with the most important abilities all being in the realm of discretion, intelligence, and counter-intelligence. Sincethe invaders have an overwhelming advantage in every regard except numbers and knowledge of the defensive terrain, ultimately, pre-agricultural societies are a better source of inspiration for how to defend a planet than the most advanced military. A good place to start is with 'head for the cave when you hear thunder'.
I think a government that issues its own currency will just have unlimited money, but there is a time cost to set up relevant facilities.dragoongfa wrote:EDIT2: So in essence in order to replace a modern US marine you have to provide a robot that can everything a US marine does with a lower initial cost and lower yearly maintenance. To completely make soldiers obsolete you have to be able to cheaply and effectively replace conscripts.
Somewhere, an economist criesKava wrote:I think a government that issues its own currency will just have unlimited moneydragoongfa wrote:EDIT2: So in essence in order to replace a modern US marine you have to provide a robot that can everything a US marine does with a lower initial cost and lower yearly maintenance. To completely make soldiers obsolete you have to be able to cheaply and effectively replace conscripts.
Fanatism can beat economic models. Most of us have by now heard of the Islamic state and it's behaviour of horrific executions for things most people agree on isn't even crimes. A regime that behave like that, not on religoues grounds but economical can in essence outlaw inflation. They can "print" all the money they want and simply kill anyone that jack up their prices in response. It may make importing goods a bit difficult thou but if ones military strength is enough, well you just need nukes and good delivery systems and your money will always be good.RedDwarfIV wrote:Somewhere, an economist criesKava wrote:I think a government that issues its own currency will just have unlimited moneydragoongfa wrote:EDIT2: So in essence in order to replace a modern US marine you have to provide a robot that can everything a US marine does with a lower initial cost and lower yearly maintenance. To completely make soldiers obsolete you have to be able to cheaply and effectively replace conscripts.
Printing money causes inflation, which lowers the currency's value. This is why money only normally gets printed to replace money that has worn out or gotten lost.
Basically, unlimited money means no one can buy anything.
That is inherently an unstable system requiring the use of force to maintain, which is bound to collapse either from without when a stable and sane power is brought to bear against them or from within as internal schisms between 'moderates' and fanatics fight it out in the only way they know how; violently. It also promotes the existence of a barter economy that bypasses the enforced currency entirely, further relegating such measures as pointless.Sweforce wrote:
Fanatism can beat economic models. Most of us have by now heard of the Islamic state and it's behaviour of horrific executions for things most people agree on isn't even crimes. A regime that behave like that, not on religoues grounds but economical can in essence outlaw inflation. They can "print" all the money they want and simply kill anyone that jack up their prices in response. It may make importing goods a bit difficult thou but if ones military strength is enough, well you just need nukes and good delivery systems and your money will always be good.
The do not need to build nukes, just have them. It would be a bloody system and the barter system would have to be very much underground or those that participate in it would be facing the firing squad rapidly. Yes it would be unstable but it could work for a while. The real danger is in the fanatics taking over a well working society and run it as far as they can. Modern surveillance technology is very hard to hide from. This is basically the one reason why I want to stay away from those things. A benign regime could build and use it for good but if they fall to be taken over by an authoritarian regime they may use it to perputate their existence. There will never be a revulotion to topple them, all attempts will fail due to the systems efficiency. The nukes are to prevent outside powers from trying to take them down.Razor One wrote:That is inherently an unstable system requiring the use of force to maintain, which is bound to collapse either from without when a stable and sane power is brought to bear against them or from within as internal schisms between 'moderates' and fanatics fight it out in the only way they know how; violently. It also promotes the existence of a barter economy that bypasses the enforced currency entirely, further relegating such measures as pointless.Sweforce wrote:
Fanatism can beat economic models. Most of us have by now heard of the Islamic state and it's behaviour of horrific executions for things most people agree on isn't even crimes. A regime that behave like that, not on religoues grounds but economical can in essence outlaw inflation. They can "print" all the money they want and simply kill anyone that jack up their prices in response. It may make importing goods a bit difficult thou but if ones military strength is enough, well you just need nukes and good delivery systems and your money will always be good.
You can't have nukes without a stable economy and you can't have a stable economy with hyper-inflation on one hand and tightly controlled prices on the other. Fanatacism only works when you exist in a power vacuum and eschew modern economies; which ISIS currently does by way of the gold standard, which is more or less the complete and total opposite of printing infinite fiat currency.
For an example of a currency that currently indulges the "INFINITY DOLLARS!" approach to paying to for things, see the Zimbabwe Dollar.
How do they get them? If we take ISIS as your go to example, the only regional powers with nukes are Israel, Pakistan, and potentially Iran. Israel and Iran aren't going to sell ISIS nukes because they're natural enemies. Pakistan won't either, because they're rather concerned with remaining in power.The do not need to build nukes, just have them.
The Soviet Union couldn't control their economy to the degree needed to stamp out barter, and they were a totalitarian state behind an iron curtain. The problem with making barter a capital crime in a ruined economy is that you wind up having to execute everyone. If everyone is dead, or at the very least enough are dead that you can kill barter, you've also killed yourself off as you likely have too small a population to resist outside invasion or avoid further population collapse.
It would be a bloody system and the barter system would have to be very much underground or those that participate in it would be facing the firing squad rapidly. Yes it would be unstable but it could work for a while.
There's the rub. Fanatics aren't usually in a position to take over a well working society. There's a reason you find them only in places like Afghanistan, Iraq, Syria, and various other failed states around the world. Short of a broad populist uprising, fanatics would find themselves quickly ousted, if not by the legitimate power of the country than by the people they wish to oppress at large.
The real danger is in the fanatics taking over a well working society and run it as far as they can.
Modern surveillance technology is nowhere near that good. For one, you need to be able to watch everyone, everywhere, at all times. Handwaving the huge infrastructural investiture this would require, you'd need people to watch all the surveillance feeds and then have people watching those watchers, and people watching them, and people watching them, and so on and so forth.
Modern surveillance technology is very hard to hide from. This is basically the one reason why I want to stay away from those things. A benign regime could build and use it for good but if they fall to be taken over by an authoritarian regime they may use it to perputate their existence. There will never be a revulotion to topple them, all attempts will fail due to the systems efficiency. The nukes are to prevent outside powers from trying to take them down.
Surprising as it may be, the reason why NK is allowed to be the wild dog is SK and how rich it is. Simply put, SK is just too important in the big picture in order to be allowed to be economically derailed by a war with NK and the subsequent occupation of a very backwards populace. Make no mistake, SK would win on its own against NK but the economic cost which would quickly spread out is the deciding factor in keeping NK alive. South Korea is just to damn important to be allowed to be dragged in a conflict which would be a huge global economic hit.Sweforce wrote:The chances of IS acquiring nukes are slim and if they do, chances are they have a rotten delivery system for it. I mentioned them as a current era example of a regime run by fanatics. A century from now however, stuff that are exidingly hard to aquire may be disturbingly common. And nukes are really just meant as a way to scare others to leave you be. Why haven't we toppled North Korea for instance? Not even their long term ally China likes them anymore.
Not really. Money's true value is nothing, so inflation is just a convoluted explanation for people waking up and realizing it.RedDwarfIV wrote:Somewhere, an economist criesKava wrote:I think a government that issues its own currency will just have unlimited moneydragoongfa wrote:EDIT2: So in essence in order to replace a modern US marine you have to provide a robot that can everything a US marine does with a lower initial cost and lower yearly maintenance. To completely make soldiers obsolete you have to be able to cheaply and effectively replace conscripts.
Printing money causes inflation, which lowers the currency's value. This is why money only normally gets printed to replace money that has worn out or gotten lost.
Basically, unlimited money means no one can buy anything.
During the weimar republic and suffering under the versailles treaty Germany's inflation rose through the roof.Kava wrote:Not really. Money's true value is nothing, so inflation is just a convoluted explanation for people waking up and realizing it.
Okay, so it might seem a little funny/ignorant to suggest infinite dollars, but that's what's available to a government. There is no limit.
You get paid, you get taxed. You get paid more, you get taxed more. If the government forgets to raise taxes, the money's fake value is eroded by inflation. End result is the same. Everyone works hard on war machines but get poorer because war machines have no value and money has no value. But, if you aren't working on war machines, you're even poorer because the government can print that extra money to be a more competitive employer.
But it doesn't matter how poor people are, anyway. There will be no strike allowed at the steel factories.
So, the only thing that really matters are finite resources in an advanced war. How quickly factories can be built, how much iron can be processed, what humans are available to replace robots that can't be built in time, and so on.
Interesting to think about, anyway. I don't know everything there is to know about economics, but I can't think of a reason why money would be a limiting factor in a war.
In strictly hypothetical terms, you are correct, there is no real 'limit' to how much money the government can print.Kava wrote:
Not really. Money's true value is nothing, so inflation is just a convoluted explanation for people waking up and realizing it.
Okay, so it might seem a little funny/ignorant to suggest infinite dollars, but that's what's available to a government. There is no limit.
I've had to read this several times and I cannot understand precisely what your logic here is. You seem to be labouring under the point that money is worthless (trust and confidence are not worthless in a modern economy) and that taxation somehow removes money from the economy (it doesn't) and that people profit from the results of their work instead of because of their work (they don't).
You get paid, you get taxed. You get paid more, you get taxed more. If the government forgets to raise taxes, the money's fake value is eroded by inflation. End result is the same. Everyone works hard on war machines but get poorer because war machines have no value and money has no value. But, if you aren't working on war machines, you're even poorer because the government can print that extra money to be a more competitive employer.
No nation is fully self sufficient, even in a war. You still need to trade with your partners for necessary supply and material that you can't get yourself in order to keep your war machine going. Your war machine is fueled by your economy. If you're busy putting sugar in the gas tank by printing infinite money, your war machine will stall, crash, and burn in quick succession, leading to you becoming a conquered nation in short order.
So, the only thing that really matters are finite resources in an advanced war. How quickly factories can be built, how much iron can be processed, what humans are available to replace robots that can't be built in time, and so on.
Interesting to think about, anyway. I don't know everything there is to know about economics, but I can't think of a reason why money would be a limiting factor in a war.