Last
Modified:
Tuesday, May 18, 2021
Umiak warships are
heavily protected, and armed with superior short- to medium-range
plasma weaponry. A typical Umiak ship tends to be heavier and slower
than a Loroi ship of the same size class, but often the Umiak
has better fuel efficiency and endurance. The Umiak make
extensive use of torpedoes as a primary tactic, and also field
large numbers of smaller craft in the destroyer to gunboat size
range. Due to their G-intolerance, the
Umiak do not use fighters
or any combat vessels too small to carry inertial dampers. Although the Umiak do not
use true
"carriers", many ships are equipped with linkages to
tow and resupply gunboats and other light craft to increase their
endurance.
In general, the Umiak prefer to produce a larger number of
smaller vessels and comparatively few large ones.
Internal Umiak fleet
organization is not well understood, but it is believed by Loroi
intelligence that most command and control is decentralized and
region-specific. The Umiak maintain very large defensive fleets
all along the borders of their territory, and also conduct
regular offensive strikes across all theatres; it is theorized
that the offensive and defensive operations are under separate
commands, though forces are frequently transferred between
commands. Organization at the tactical level is based on the
5-vessel quincunx squadron, usually consisting of a cruiser and four smaller escorts. A typical Umiak "assault
division" consists of 15-20 such squadrons, with additional
perimeter escorts and an undetermined number of towed light
craft. The "bivouac divisions" that form the border defense
fleets can be much larger, and sometimes include more expensive superheavy units.
Umiak do not have
ship "classes" in the conventional sense, as nearly
every Umiak vessel is unique in some way, and so warships are
mainly classified by size and role. Regional shipyards
produce vessels in local styles influenced by the needs and
available resources of the moment, and individual ships are
extensively customized over their operational lives by their
crews. However, most ships fall into one of several established
"types" based on size, armament and role. A number of these
types are described below.
Data
current as of July 2160 CE, at the time of
the Bellarmine Incident. This is not an exhaustive
list of vessels, nor even of types of vessels, as nearly
every Umiak ship is different, and there are many unique
specialty vessels designed for unusual missions.
See
this page for
descriptions of weapon mounts. |
Key:
m - meter
t - metric tonne (1.102 short tons)
kt - kilotonne (1,000 metric tonnes)
G - one Earth gravity (9.8
m/sē)
~
- approximately
SR
- short range
MR
- medium range
PD
- point defense
ECM
- electronic counter-measures
dry weight - weight of a
vehicle excluding load or contents |
TTK
Ultraheavy Class:
Ultraheavy
Length:
2.2 km Crew:
(unknown) Screens:
Class IX (estimated) Max.
Acceleration:
18-20 G Armor Rating:
(unknown) Tow
Points:
6
Frequency:
Unknown
Weapons (unknown)
Note: Loroi intelligence first learned of this
monstrous citadel-sized ultraheavy vessel in 2145, and it was first
glimpsed in action during the Battle of the Tasinei Ways. Though
bristling with heavy weaponry, the remarkable feature of the TTK
was its formidable array of defensive screens. Cursory reports from
the battle claim that the vessel was able to consistently repel
pulse cannon fire even at medium range.
Though not seen in action
since the aftermath of the collapse of the Semoset offensive, it is
believed that these vessels still exist, though their number and
locations are unknown. It is also not clear exactly what purpose a
vessel of this size is meant to fulfill within the Umiak system. The
threat of the continued existence of vessels in this size class is
one of the arguments used to justify the continued deployment of the
otherwise problematic Loroi wave-loom device. |
Type-TT
Superheavy Class:
Superheavy
Length:
550-700 m Crew:
800 Screens:
Class VI Max. Acceleration:
20-24 G Armor
Rating: 600
Tow Points:
0-6
Frequency:
Very Rare
Typical Weaponry 04 MR Plasma Focus 12 SR
Heavy Plasma Focus
02 MR Light Plasma Focus 04 SR Medium Plasma Focus
04 PD Plasma Cannon
02 Anti-Missile Launchers
02 30-Cell Torpedo Arrays
Note: Ships in this size class began to appear
around 2140 during the battles of the Golim-Tinza line, apparently
in an attempt to counter the heavy firepower of the Loroi command
ships being used to great effect by Admiral Sunfall and others
during this period. It was generally assumed by the Loroi at the
time that these oversized superheavies were being used as flagships
for Umiak commanders, but it is now believed that this was probably
incorrect. Experience has since demonstrated that most Umiak
commanders prefer less conspicuous, smaller cruisers as flag vessels
(given Loroi superiority in long-range heavy weaponry). Older
vessels in this size class are occasionally seen leading assault
divisions, but it is believed that newly produced examples are
restricted to duty with the bivouac divisions. |
Type-T Battleship Class:
Superheavy
Length:
500-560 m Crew:
500-600 Screens:
Class V-VI Max. Acceleration:
22-24 G Armor Rating:
400 Tow Points:
0-4
Frequency:
Uncommon
Typical Weaponry
10 SR Heavy Plasma Focus
08 SR Medium Plasma Focus
02 MR Plasma Focus
02 PD Plasma Cannon
04 12-Cell Torpedo Arrays
Note:
This Umiak counterpart to the Loroi battleship is relatively
uncommon on the line, as the Umiak prefer smaller heavy-cruiser type
vessels that are cheaper to produce and more expendable. Superheavy
vessels have been encountered most often when the Loroi were on the
offensive, fighting the Umiak bivouac divisions in their own
territory, so it is surmised that most of these superheavy vessels
are held in reserve in the defensive fleets. |
Type-KK
Command Cruiser
Class: Heavy
Length:
470-500 m Crew:
400-500 Screens:
Class V Max. Acceleration:
24-25 G Armor Rating:
380 Tow Points:
0-4
Frequency:
Common
Typical Weaponry 08
SR Heavy Plasma Focus
06 SR Medium Plasma Focus
02 SR Light Plasma Focus
04 12-Cell Torpedo Arrays
Note:
The largest vessels normally found in Umiak assault divisions, ships in this size class
would be thought of as "command cruisers" in the Loroi fleet, but
there is some debate as to whether Umiak commanders actually use
them as flag vessels. They are a sort of "pocket battleship," powerful enough to be effective against Loroi first-raters,
but still small enough to be considered expendable.
|
Type-KT Strike
Cruiser Class:
Heavy
Length: 440 m
Dry Weight:
400 kt
Crew: 300
Screens: Class IV
Max. Acceleration: 27 G
Armor Rating:
306
ECM Rating:
250 Fuel Rating:
high
Tow Points:
2
Frequency:
Common
Typical Weaponry
02 MR Heavy Plasma Focus 06 SR
Heavy Plasma Focus 02 PD Plasma Cannon
02 24-Cell Torpedo Arrays
Note: Fast cruisers of
the KT type, usually fitted with
longer-ranged weaponry and a larger complement of torpedoes, are
flexible multirole platforms. They are not quite as well-protected
as the conventional Umiak heavies, but improved speed and range help
to close the gap with their Loroi counterparts.
|
Type-K
Heavy Cruiser Class:
Heavy
Length: 400-460 m
Crew: 250-400
Screens: Class V
Max. Acceleration: 25 G
Armor Rating:
350
Tow Points:
0-4
Frequency:
Very Common
Typical Weaponry
08 SR Heavy Plasma Focus 04 SR
Medium Plasma Focus
02 12-Cell Torpedo Arrays
Note: This
classic Umiak "heavy" warship that is most often found at the core of a
quincunx squadron forms the backbone of the Umiak fleet. The heavy
plasma focus can penetrate the defenses of even a Loroi battleship
at close range, and the heavy armor and extensive
compartmentalization of the Umiak heavy allow it to sustain a
substantial beating and continue to operate.
|
Type-KS
Missile
Cruiser
Class: Medium
Length: 300-400 m
Crew: 150-250
Screens: Class IV
Max. Acceleration: 26 G
Armor Rating:
300
Tow Points:
0-4
Frequency:
Common
Typical
Weaponry
02 MR Medium Plasma Focus
06 SR Medium Plasma Focus 01 PD
Plasma Cannon
02 60-Cell Torpedo Arrays
Note: These
torpedo platforms have internal magazines with limited numbers of
reloads for their launch tube arrays. Typically these vessels launch
their torpedoes from maximum range, then follow the rest of the
fleet in and engage with their conventional beam weaponry at close
range.
|
Type-G Gunboat
Tender Class:
Medium
Length: 300-400 m
Crew:
150-250
Screens: Class IV
Max. Acceleration: 24-26 G
Fuel Rating:
high
Tow Points:
4-6
Frequency:
Common
Typical
Weaponry
02 MR Medium Plasma Focus
04 SR Medium Plasma Focus
Note: This
dedicated towing vehicle has multiple gunboat linkages and extra
fuel and munitions storage to service multiple gunboats. Often, a
tender like this will service more craft than it has linkages; some
of these gunboats will be larger types that have their own jump
drives but very limited fuel endurance. As with other Umiak
"support" vessels, even dedicated tenders are also armed with
conventional plasma weaponry and nearly always follow their gunboats
into combat.
|
Type-KTKh
Fast Cruiser
Class: Medium-to-Heavy
Length: 350-400 m
Crew: 150-250
Screens: Class IV
Max. Acceleration: 28-29 G
Armor Rating:
300
Tow Points:
0-4
Frequency:
Common
Weaponry
04 MR Medium Plasma Focus
02 SR Medium Plasma Focus
04 15-Cell Torpedo Arrays
06 Quad PD Blaster Turrets
Note: Essentially
a hybrid of the KT and KS, but with more of an emphasis on speed and longer-ranged medium
weaponry.
|
Type-Kh
Light Cruiser
Class: Medium
Length: 300-400 m
Crew: 150-250
Screens: Class IV
Max. Acceleration: 26 G
Armor Rating:
300
Tow Points:
0-2
Frequency:
Common
Typical Weaponry
02 SR Heavy Plasma Focus
08 SR Medium Plasma Focus
02 6-Cell Torpedo Arrays
Note: This
flexible medium craft can serve either as the core of a light
squadron or as an escort to a larger heavy vessel.
|
Type-HH Heavy
Destroyer Class:
Medium
Length: 200-300 m
Crew: 100-200
Screens: Class IV
Max. Acceleration: 28 G
Armor Rating:
250
Tow Points:
0-2
Frequency:
Ubiquitous
Typical Weaponry
02 MR Medium Plasma Focus
06 SR Medium Plasma Focus
01 PD Plasma Cannon
|
Type-Z
Specialty
Destroyer Class:
Medium
Length: 200-300 m
Crew: 100-200
Screens: Class III
Max. Acceleration: 24-30 G
Tow Points:
0
Frequency:
Common
Typical Weaponry
(varies)
Note: A
catch-all designation for various light support vessels, filling
roles as diverse as minesweeping, countermeasures, intelligence
gathering, etc.
|
Type-HS
Missile
Destroyer
Class: Medium
Length: 200-300 m
Crew: 100-200
Screens: Class III
Max. Acceleration: 24-30 G
Tow Points:
0
Frequency:
Common
Typical Weaponry
04 SR Medium Plasma Focus
01 PD Plasma Cannon
02 30-Cell Torpedo Arrays
|
Type-H
Destroyer Class:
Medium
Length: 200-300 m
Crew: 100-200
Screens: Class III
Max. Acceleration: 24-30 G
Tow Points:
0-1
Frequency:
Ubiquitous
Typical Weaponry
04 SR Medium Plasma Focus
02 PD Plasma Cannon
0-2 Tow Linkages
Note:
Vessels in this size class are most commonly seen as part of the
five-ship quincunx squadrons, centered around a cruiser.
|
Type-HL Light
Destroyer (Frigate)
Class: Light
Length: 120-200 m
Crew: 50-100
Screens: Class III
Max. Acceleration: 30 G
Fuel
Rating: moderate
Tow Points:
0-1
Frequency:
Ubiquitous
Typical Weaponry
02 SR Medium Plasma
Focus
02 SR Light Plasma Focus
Note: Light
vessels generally do not have internal torpedo tubes, but are often
outfitted with bolt-on external racks for short-range torpedoes. |
Heavy
Gunboat (Corvette)
Class: Light
Length: 80-120 m
Crew: 25-50
Screens: Class II
Max. Acceleration: 28-34
G
Fuel
Rating: low
Tow Points:
0
Frequency:
Nightmarish
Typical Weaponry
02 SR Medium Plasma
Focus
Note:
Gunboats in this class have their own jump drives, but have limited
endurance and so still depend on parent ships to extend range.
|
Type-6 Gunboat
Class: Light
Length: 75 m
Crew: 20-30
Screens: Class I-II
Max. Acceleration: 30-36 G
Fuel
Rating: low
Tow Points:
0
Frequency:
Nightmarish
Typical Weaponry
04 SR Light Plasma
Focus
Note:
No jump drive. These ships are towed into combat (and refueled) by larger vessels.
Many Umiak vessels are equipped with towing linkages for this purpose.
Unlike larger Umiak vessels, which are unique customizations of a
basic type, gunboats are mass-produced like munitions, and so are
more uniform than larger types.
|
Type-2 Gunboat
Class: Light
Length: 78 m
Crew: 20-30
Screens: Class I-II
Max. Acceleration: 30-34 G
Fuel
Rating: low
Tow Points:
0
Frequency:
Ubiquitous
Typical Weaponry
02 SR Medium Plasma
Focus
Note:
No jump drive.
|
See also:
Shipboard Weapons
Profiles,
Terran Warship Classes,
Loroi Warship Classes
|